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Messages - Reve

#31
General Discussion / A new material?
April 07, 2016, 08:22:08 AM
Hello :) Just a quick question. What is this new, green thing called "jade"? I haven't noticed anything about this in changelog and unfortunately I don't have time right now to discover it on my own. :/

http://i.imgur.com/KeRwfBf.jpg
#32
Ideas / Re: Your Cheapest Ideas
April 02, 2016, 02:29:57 PM
Add option to dress up prisoners with clothes we want. It's not a must-have, but it would make things easier for people playing in cold climate :)
#33
My strategy for hunting in early game (when I don't have so many turrets yet) is to take a guy who is best at shooting and go to some muffalo or elephant pack. Then shot each animal 2 times and wait till they die from wound infection. I'm doing it to minimize the risk of revenge from a whole herd.
#34
Yeah, I've just noticed that "prisoner sold" dissapears too. Well, never mind then, thanks for reply. :P
#35
Bugs / Re: Dev Mod
March 29, 2016, 03:23:28 PM
I don't know if that's the same thing as what author sais, but it's true that "turning off" dev mode is bugged. If you use, for example fast learning, play with it some time, turn it off, and then (without saving) load a save file, it might happen to be still turned on. Then only game restart helps to turn it off for good.
#36
Bugs / Memories vanish on mental breaks
March 28, 2016, 03:17:03 PM
I'm not sure if that's a bug, but after any breakdown (doesn't matter if that was "dazed" or "berserker") any debuff related to harvested organs dissapear.