Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - newcadence

#31
IT WONT LET ME PIC KDOOR MATERIAL HELP  :'(
#32
Because I love the game I decided to boot up the unstable release of A15 and test everything. My first step in this was going through the entire tutorial acting like i'd never played the game before.

The circumstance was as follows: The tutorial told me to build a room. It said to click Wall then click Wood.

What happened: I clicked "wood" as the material, and when I did in the top left it said to build a wooden wall on the highlighted rectangle!

What I expected to happen: It would let me pick wood as a material so I could continue the tutorial!!!!

Steps:
1. Open the tutorial on the A15 unstable
2. Go through it until it tells you to build a wooden wall rectangle
3. Click wall
4. Click wood

Plez help me tynan i cannot game or else
#33
General Discussion / Re: Cassandra vs Randy
August 12, 2016, 08:25:00 PM
I don't like Cassandra because she's too predictable. Randy 5 life.
#34
The mod looks interesting, but what's the point of paying materials for a regular storage rack to do what a stockpile does for free?
#35
General Discussion / Re: Steel burns on Rimworld?
July 30, 2016, 04:23:23 PM
mabe we should justg build out of bricaks
#36
Hey, when I click the Phi Server menu button, the log says "Object reference not set to an instance of an object." I don't know if this has anything to do with me being unable to connect to the server.
Full log thingy:
#37
Ideas / Re: Animal Incest - ?
July 28, 2016, 12:00:10 AM
I don't think you need to micromanage your chickens as much as occasionally buy some new fathers to have sex with your daughters.
#38
Ideas / [Nitpicking] Make jungles quieter.
July 27, 2016, 11:58:01 PM
I had to give up on my jungle embark. Not because of disease, overheating, raids, no no no, I couldn't stand the sound of constant chirping, rain, thunder, screeching, e.t.c. I know it's realistic, but I hate having to hear annoying constant noises just to be able to hear the more pleasant and thrilling sounds of gunshots and butchering.

Back to the desert for me...
#39
Is there a guide?
#40
Outdated / Re: [A13] SkilledBuilder (07.06.16)
July 23, 2016, 05:45:39 PM
I don't know if I'm allowed to bump a thread, but this is a very useful mod and one of my favorites. Any plans for an A14 update?
#41
Ideas / Beekeeping.
July 22, 2016, 09:16:55 PM
I don't have any in depth systems to propose. I just really like beekeeping and think honey would make a nice trade good with a joy and market value modifier.

Also, genetically modified war wasps, anyone?
#42
Quote from: b0rsuk on July 21, 2016, 04:06:38 PM
When you have an extremely volatile colonist with long lasting negative mood, such as stacked 'rejected proposal', you can wall him in with pemmican. It doesn't matter if he berserks. Caravans can dig out, berserking colonists can't.
-snip-
I should do this. Totally inhumane, but so obvious.
For fixing it, maybe add long lasting/permanent social debuffs and mental damage from isolation?
#43
Ideas / Re: Berserk!
July 20, 2016, 10:27:53 PM
I'm a poor writer, so I won't go into a long tangent, but I definitely agree with what you're saying, and that the current mental breaks and mood system should be revamped.
#44
General Discussion / Re: update Alpha 14b
July 18, 2016, 02:45:51 PM
A14b is the standard experience.
#45
How do I increase trust? I can increase hospitality just fine, but not trust.