Quote from: TamTiTam on December 05, 2016, 01:34:37 PM
Your colonists are part of a futuristic game show, brainwashed to believe that they are "crashed" and mining compacted components makes sense.
Your enviroment is strictly controlled by "storytellers", who make exciting stuff happen whenever the viewers get bored.
All the events, all the cargo pods, ship parts, mechanoids, trader ships, refusal to be picked up, all of these are due to rich people being bored.
And suddenly, glitter worlds make sense.