I tried changing the speed for humans tried 7.61 first did not see a difference then 10.61 same thing no difference then the next time 1099.61 same speed is there any other way to change it besides in the race for human def
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#18
Mods / Re: [SUGGESTION] Hold your fire.
May 10, 2016, 05:50:51 PM
Does anyone know how to install Combat Realism and does it replace the core
#19
Mods / Re: No Hollow Mountain Mod Request
May 09, 2016, 06:41:20 PMQuote from: Jakub k. on May 09, 2016, 02:20:44 AMok thank you for telling me this
thats part of the map generator,so changing it to delete hollow mountains would be hard
#20
Mods / Re: I made a lantern but...
May 09, 2016, 12:37:17 AM
I would say that is fine I would not care if I threw in a tree for it to burn still wood not in real life
#21
Mods / No Hollow Mountain Mod Request
May 08, 2016, 10:48:29 PM
Have you ever been mining in your mountain and have all your plans then boom the area reveled notification shows up you click on it the AND THE ENTIRE MOUNTAIN IS HOLLOW I have and I would like to know if there is a mod that stops this or if anyone can make it thank you and remember knowing is half the battle
#22
Outdated / Re: [A13] Combat Realism v.1.6.3 (28.04.16) Pre-release: More fixes
April 30, 2016, 04:14:52 PM
how do you install this I got the mod I put it in the correct ccl load order without any other mods but the core it tells me it recovered from a incompatibility with mods I have tried without the core as well same result I have downloaded this three times never worked I have A13
#23
General Discussion / Re: |A13| Cloning colonist ?
April 28, 2016, 10:19:21 AMQuote from: Anonymou$ on April 28, 2016, 05:08:23 AMYeah then I have no idea sorryQuote from: The King of Nipples on April 28, 2016, 12:40:37 AMOk but i spoke to Edb because i need more than 10 colonist and the maximum number is 10 .
You can get Edb prepare carefully https://ludeon.com/forums/index.php?topic=6261.0 and then make 1 of the colonists you want to clone make him a preset and keep loading him/her but it would be awhile let me know if this helped
And i need to do it in a already created world
#24
General Discussion / Re: A13 Interesting Seeds
April 28, 2016, 02:52:13 AM
No you are not it I do not expect anyone to use them it is more for me than anyone else really I would like to see other people seeds but I just put some ones I thought where interesting there is a report to mod button if you feel it should be
#25
Mods / Re: [MOD REQUEST] More playable races?
April 28, 2016, 01:19:46 AMQuote from: Raccoon on April 26, 2016, 05:23:03 PMThat would be a cool idea maybe easy make a body part and put it on with edb so it could be giving buffs but ain don't know how it would look
Woud like to see this too, but i cant hardcode. I woud help if anyone going for this. You can even think about make new bodyparts and special misc.
#26
General Discussion / Re: A13 Interesting Seeds
April 28, 2016, 01:05:13 AMQuote from: Quadrewple on April 28, 2016, 12:55:18 AMI can see the bottom as south west Europe and Sweden and Norway in the ice a bit but thanks for posting a seed btw capital letters don't make a difference as far as I know because it does not show them in the seed in the corner
b1g4Fw0R1d (at max size) it looks sort of like Europe? Dunno.
#27
Releases / Re: [A13] Hospitality (v1.11a - updated 14.04.2016)
April 28, 2016, 12:59:15 AMQuote from: harpo99999 on April 22, 2016, 12:21:19 AMThank you I got some travelers not the single people or squads and I had a bed mod so that did not let the guest bed appear
the guest tab only shows up when the visitors have reached the 'flag' location, so you have to wait till they start milling around before you can set to recruit
#28
General Discussion / Re: A13 Cool Seeds
April 28, 2016, 12:52:06 AM
They are just seeds I like but yes I changed the title and modified it they are not special those are just some seeds that are interesting to me
#29
General Discussion / Re: |A13| Cloning colonist ?
April 28, 2016, 12:40:37 AM
You can get Edb prepare carefully https://ludeon.com/forums/index.php?topic=6261.0 and then make 1 of the colonists you want to clone make him a preset and keep loading him/her but it would be awhile let me know if this helped
#30
General Discussion / A13 Interesting Seeds
April 28, 2016, 12:34:42 AM
Post seeds you like seeds and I will put some in here I like mountains so most of mine will be mountains sorry if you do not like them all seeds by me are 400x300 these are all real don't reply like these are not kid friendly they are not such as 5 and 7 they are both good seeds they are all real type the exactly how you see after the label number such as 1,2,3,4,5,6,7,8,9,10
1 foyl
2 gyc3
3 battle ship
4 pl9y1
5 420 is hitlers birthday
6 ti9e my shoe
7 do your balls hang low do the wobble to and grow can you tie them in a knot
8 queh quzi
9 qurry
10 sol
11 mars
12 932qq2
13 za2y
14 6hrs arid island
15 bwbs
16 a unknown rimworld
17 tynan
18 a glitterworld
19 fishy fishy
20 the hills have cataracts so they have eyes like the movie
1 foyl
2 gyc3
3 battle ship
4 pl9y1
5 420 is hitlers birthday
6 ti9e my shoe
7 do your balls hang low do the wobble to and grow can you tie them in a knot
8 queh quzi
9 qurry
10 sol
11 mars
12 932qq2
13 za2y
14 6hrs arid island
15 bwbs
16 a unknown rimworld
17 tynan
18 a glitterworld
19 fishy fishy
20 the hills have cataracts so they have eyes like the movie