Quote from: Canute on December 07, 2017, 03:24:05 PM
Ofcourse not,
until the next Rimworld versions comes out or until you find a bug or get a great improvement suggestion.
As a one of this mod creators I really agree on this one - I mean, it's either full devotion to this mod or nothing, right?
No, seriously though - the thing with this mod is you need an awful lot time to make texture sets (take nackblad for example - 19+19 hairtyles, that's 38. 38 hairstyles, times three positions, that's 114. Every position has 2 to 3 textures, depending on the hairstyle, so let's make is kind of an average here - 280 new textures. Say i need a minute for each one using my template (seems quick, right?) that's more than 4,5 hrs of non-stop speedy work. Yeeeeaaaah...
On the other hand, I have to admit that I wanted to finish all of that long time ago, but life's life, you know. There are always more urgent things that pop out when you least expect them. Just look at my page; I have mostly .xml mods (not as hard to update) and how spread out in time they are (as for updating them to B18)...
But hey, heads up - end of year is coming and I'll have more free time again (yay?...). Chances are, every hairpack listed will be compatible 'till the end of this month.
That being said - I just want to point out that this mod is working flawlessly in the current version, and the only "issue" is support for other hairpacks (you can still add every hairpack you want - but remember that the pawns with added hairstyles will be bald, just like in the vanilla), and Vanilla, Rimsenal Hair Pack, Spoon's Hair Mod and old version of the Nackblad Rimhair (see Adventurers post above) are supported.
Hope this little wall-o-text makes everything crystal clear.
Cheers~