Verge of Galaxy music video finally released!
Give it a listen!
Give it a listen!
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Show posts MenuQuote from: SihvMan on June 24, 2017, 10:43:06 PMQuote from: damngrl on June 24, 2017, 09:24:43 PM
7 bone per humanoid? Wow thats pretty harsh nerf. From 75 to 7. BTW Turkey have 5 bones yet humans 7? If you want to nerf bones you have to hit animals harder or buff humans a little. PS Forget about building walls anymore 5 bone per wall for 140hp not worth imo. Just install ICE mod to make ice walls. But progress is progress good job. I just made floor patch for myself 2 bones per tile. Better use bones this way.
Accidentally put in wrong version of bone add patch. Should be resolved (ie back to old values).
Quote from: onerous1 on June 22, 2017, 09:30:23 AMI tested it in the dev mode (20 growing skill), one method was giving seeds every time, the other was not.
I've just tested it and Dark_Inquisitor is right. I only chop down trees when they are 95% or higher. You do get more seeds if you use the tool in the Orders tab instead of clicking the tree first and clicking the chop tree button afterward. I've chopped many mature trees using the latter method and never received seeds. When I switched to using the Ordered tab button then I receive seeds regardless of the maturity of the tree. However, I haven't tested this with just Seeds Please so I don't know if it's a mod conflict.
Patchwork leather (10 for 10 leather units of any type) | |
Patchwork wool (10 for 10 wool units of any type) | |
Cloth padded patchwork leather (15 for 10 cloth and 10 leather units of any type) | |
Wool padded patchwork leather (15 for 10 wool and 10 leather units of any type) |