Could be a stockpile vs furniture stockpile priority
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#61
Outdated / Re: [A14] Skullywags Misc mods - Lights, Crafting, RoofBomb, ScarFixer, Storage
August 09, 2016, 08:09:26 AM #62
Outdated / Re: [A13] Aristocat's mods
August 08, 2016, 07:37:33 PM
say Aristocrat, any plans on updating this for A14?
#63
Outdated / Re: [A14]Addon <Stacks Mods> (1.0) More mods to come. (8\8\2016)
August 08, 2016, 07:05:37 PM
hey, not to be a complainer or anything, but could you please upload the file through some other site? Adblock is not letting me go through and the ads are not good ads.
#64
Releases / Re: [A8e-A14] Rimfire - Version 2.1 and CR update! (v2.1 + CR / 05.08.2016)
August 06, 2016, 08:25:55 AM
Update your CCL?
#65
Outdated / Re: [A13] Combat Realism v.1.6.5 (08.05.16) Final release
August 03, 2016, 07:34:28 PM
is there any generic list of incompatible mods or do I have to just try my luck?
#66
Outdated / Re: [A14] Vampires! Have Strong Enemies Or Allies! 0.1
August 02, 2016, 07:22:21 PM
make them die in sunlight! (adding percentage until death sort of like heatstroke, but in sunlight instead of heat)
#67
Outdated / Re: [A14] Skullywags Misc mods - Lights, Crafting, RoofBomb, ScarFixer, Storage
August 02, 2016, 11:01:18 AM
I believe vegatable garden has its own version of reclaim fabric maybe. (Called Salvage Fabric or something) You could try that instead
#68
Outdated / Re: [ a13 ] Wastelander's Minor mods: Mending
July 28, 2016, 08:17:45 PM
I vote on mending kits that require cloth, and/or metal, seems like a straightforward idea
#69
Outdated / Re: [A14] Skullywags Defensive mods - Shields, Fortifications, Armour, BlastCharges
July 27, 2016, 06:18:17 PM
did the blast charges explode? I don't see it in the post D:
#70
Outdated / Re: [A14] cuproPanda's Mods - Also on Steam! (27 Jul 16)
July 27, 2016, 01:09:51 PM
Make it variable based on the mining skill
#71
Outdated / Re: [ a13 ] Wastelander's Minor mods: Mending
July 25, 2016, 10:44:10 PM
would be nice if someone would update the variation of this mod that requires repair kits to repair apparel/weapons, seems kinda dirty getting to repair durability to 100% for free
EDIT: a word
EDIT: a word
#72
Outdated / Re: [A13] Weasel's Misc Mods | Including: No Dazed Stripping
July 25, 2016, 10:42:06 PM
any chance of this getting updated for A14, would be neat
#73
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.4 / 15.05.2016)
July 16, 2016, 04:05:16 PM
I noticed that there is a Haplo mod on steam workshop but in here it still shows A13, so is the one on the workshop for A13 or A14?
#74
Outdated / Re: [A11] Rimworld Zombie Apocalypse (v. 1.3 - June 17)
July 10, 2016, 11:07:35 AM
is it possible to unload the mod in a save game without any dire consequences if there are no zombies on the map?
#75
Outdated / Re: [A11] Rimworld Zombie Apocalypse (v. 1.3 - June 17)
July 05, 2016, 11:59:38 PMQuote from: LustrousWolf on July 05, 2016, 07:15:02 PM
A horde of zombies spawned in and this error came in :C
https://gyazo.com/f2ba2afc1bc126d061402a1c5b17cfab
I have that error too, I ended up with a 256MB output file