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Messages - PaoLorenz

#16
Does it require a new colony, or should it work with saved games ?
I'll give it a try later this day, if i can use my save !
: )
#17
Read the few last posts... the author is working on it in spare time due to other reasons.
Patience, and it will come to us in the near (hopefully) future !

:)
#18
YES !!!
I so neeed this mod !!!
: )
Thank you for the effort, whenever you manage to actually make it !
#19
I have it really DOWN in my list and it works, with Glitter as well.

Once i tried it in the middle of the list, and it did not show.
Probably best if you try it soon after the core ones, or as the latest !

So far, with a long list of mods, the only one giving me troubles and crapping all the list (needing to re do from scratch) has been Infused, last version.
Will try later this evening, cause it worked just fine a couple of days ago.
;)
#20
Just an update: it all works.
Re-downloaded the generic Robot chunk and it's far better now. Loads and keeps...
I already tried to make a couple more robots in the defs, looks easy enough once you look up the tutorial !
: )
Haul-a-Bot, Cook-a-Bot, MediBot... (yes, I saw later that the hauler was coded in... alas !!!).
I will try some exotic combo later on, and if someone wants to copy the code, just tell me.
I guess testing them comes down to getting some traders to sell them, so it will take a bit, since I started the colony just yesterday.

BTW, added the robot part with the colony already started, and it did not create any big issue. Once I added the mods it crashed (the game just closes down, without any error warning) but it loaded ok and started just fine.

Look forward to Farm-a-Bot !!!!
: )
#21
Bingo !
It's the Robot that gives me lots of trouble.
Without that, it exited once, but once reloaded it started just fine creating a new world and colony. Prepare Carefully works fine, and all seems to be in order.
I'll try to redownload the Extended Robots part to check if THAT is the issue.
But so far, everything looks fine(er) !!!
#22
Testing right now.
On LINUX, anyway (did not mention it), and seems the Robot part crashes it all.
It swallows easily the core, map, and others, but adding the Robots causes it to either exit the program or unload all mods for conflicts.
No Logs in the folder you mentioned... i am sure I have to do something to get one, right ?

Weird being a noob and trying to debug a problem in the same time
: )
#23
Trying to make it work with a LOT of other mods, still with no success.
As soon as I add it, it crashes telling of incompatibilities.
So far tested it after Core, CCL + Vanilla tweaks, CorePanda, EB Mod Order, EDB Prepare Carefully.

Will test more of this later. Not easy with like 30/40, but I know they worked together fine before this, so I will find out why it doesn't now....

In the meanwhile, any known issues with the ones I listed, witht he exception of the patch for Prepare Carefully (which I have and loaded immediately after the core) ? I will try it without Prepare Carefully, though, just to know if it works.

As soon as I will be able to load it all, I can gladly try some bots and share the code !
:)