Changes from v1.2 -> v1.3:
- Redesigned the 'Change Clothing' menu
- Redesigned the 'Change Hair' menu
- Fixed all the graphics exporting/importing bugs
- Completely overhauled all of the code dealing with apparel (including the xml reading/writing)
Notes: Due to the clothing and hair menus functioning similarly to the rest of the creation menu now (with left/right selectors), you will no longer have the option to spawn naked colonists, shirtless colonists or colonists without coats. This clears up all the conflicts, though, with importing colonist shirts/coats and trying to write their information to shirts/coats that potentially do not exist on the other end. So while we may all get a chuckle at watching a bunch of naked colonists run around... it's a worthy trade-off to have everything running bug-free. This also clears up the annoying bug of multiple entries in the checklists appearing
Unfortunately, since the xml reading/writing has been completely overhauled, old saves of colonists will no longer import correctly.
- Redesigned the 'Change Clothing' menu
- Redesigned the 'Change Hair' menu
- Fixed all the graphics exporting/importing bugs
- Completely overhauled all of the code dealing with apparel (including the xml reading/writing)
Notes: Due to the clothing and hair menus functioning similarly to the rest of the creation menu now (with left/right selectors), you will no longer have the option to spawn naked colonists, shirtless colonists or colonists without coats. This clears up all the conflicts, though, with importing colonist shirts/coats and trying to write their information to shirts/coats that potentially do not exist on the other end. So while we may all get a chuckle at watching a bunch of naked colonists run around... it's a worthy trade-off to have everything running bug-free. This also clears up the annoying bug of multiple entries in the checklists appearing
Unfortunately, since the xml reading/writing has been completely overhauled, old saves of colonists will no longer import correctly.
Got a few ideas that just need a bit of time to code and test.