Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Tapkevich

#16
Quote from: Cabraca on May 18, 2016, 09:48:39 AM
Yeah that problem have everyone xD

The pipes lost so many heat in short time .-/ try to reduce the intakes and higher the room temp.

in my old game i had 2 rooms with heaters around a cooler room so i can use the warm air from the coolers to higher the temp and dont get lost anything

this set up was okay for a 20 col base but i think it has a better effect if you use many small rooms 5x5 or so and make a small pipe system to heat/cool only a few rooms

or try to heat the big pipe system with a few smaller heater /cooler rooms
If i only knew where to look, playing mod variety pack, i mb can firgue out how to fix that. It seems like pipes lose temperature for every cell they pass. And they use vanula rules of the game for calculations. Anyway i cant rly change base plan for many small pipelines so seems like i will use conventional ways of heating\cooling.   :(
#17
Hi guys. I've got a problem. I build a rly big base, for atlest 64 colonists. I wanted to build some kind of central heating system. I got room with alot of heaters + intakes and same for cooling. The problem i have is that net temperature is near 0. Even when room with intakes have temp near 60C. Is there any way to fix that ? Or this mod dont rly support big scale.

Sorry for my english, not rly native language.