hey Sam I've tried posting this on steam a couple of times but you don't seam to pay any attention there so I'll try here there is a bug in the Dye Vat that has been there since either B18 or 19
The bug is to do with Bleached Cloth. it is throwing errors into the log every tick
only fix I found was to replace the DV_UndyedCloth in the Products part of the recipe with just Cloth but that results in the cloth not changing colour,Idea on how to fix this and prevent a slight issue of pawns constantly rebleaching the same piece is to try a Patch to change <allowColorGenerators>true</allowColorGenerators> to false and then just have it output Cloth from the Bleach Cloth recipe NVM still doesn't change the cloth colour it shows up as just Cloth and can be used normally
also could you please add
The bug is to do with Bleached Cloth. it is throwing errors into the log every tick
QuoteException ticking DV_UndyedCloth437353 (at (103, 0, 18)): System.MissingMethodException: Method not found: 'Verse.GenSpawn.Spawn'.
at GT_Utilities.CompGTReplaceThing.CheckCountDown () [0x00000] in <filename unknown>:0
at GT_Utilities.CompGTReplaceThing.CompTickRare () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.TickRare () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
only fix I found was to replace the DV_UndyedCloth in the Products part of the recipe with just Cloth but that results in the cloth not changing colour,
also could you please add
Quote<allowMixingIngredients>true</allowMixingIngredients>to Line 38 of Recipes_DyeVat_Production.xml to allow them to bleach cloth stacks of less than ten