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Messages - Chicken Plucker

#1096
Outdated / Re: [A17] The DOOM Kit
August 25, 2017, 05:27:45 AM
Quote from: SpaceDorf on August 25, 2017, 05:23:44 AM
THE Doom Melee Weapon ?



Sleep well my friends, and have nice dreams about gutting your enemies.

Oh yes, I was thinking about the boot and the fists and forgot about the chainsaw, ups, I will sort out the descriptions too and see to having a custom meeee sound for the chainsaw. Take care Dorfy!
#1097
Outdated / Re: [A17] The DOOM Kit
August 25, 2017, 05:19:17 AM
Quote from: CyanSam on August 25, 2017, 05:10:17 AM
The description for BFG is wrong, you've mistakenly put the rocket launcher's description for it instead.

I'm glad it's not a serious problem when I checked, had a mini heart attack thinking I'll have to open the computer again and not sleep for another hour.

I'd blame D_Unit for the descriptions but it's all on me cause I did not edit any of the gun descriptions since his A14 mod. I will edit them later, thanks for letting me know.

Quote from: SpaceDorf on August 25, 2017, 05:14:42 AM
That was one hot game back in '93.
I remember the hours I spent on ye olde 386 killing imps and zombies.

Holy Shit do I feel old now.

Only thing that is missing now is my favorite Melee Weapon.
And love Senor Vorpal KickAsso's Knife

As background music I suggest this :
Hell to pay

Okay Dorfy, I will add that weapon when I wake up.

What meeee weapon is your favourite? I am a bit confused since all the sleep depravation is getting to my brain
#1098
Outdated / Re: [A17] The DOOM Kit
August 25, 2017, 03:39:03 AM
Just did a hot patch of the helmet having super low work to make, also added modsync ninja compatibility just now, sorry if anybody just downloaded
#1099


Updated the .psd again, this time with Power Armor line work for EVERY body type. Included some layer work from my recent DOOM mod, I thought having the body lines for the power armor bodies are important since its completely different from jacket and armor making.

I also included templates of power armor courtesy of Skullywag so you know where to place your power armor textures when you finish it. Happy hunting!
#1100
Updated all Kits, Ghillie suit mod and Umbra Company Faction to have vanilla bullet projectile textures, you have to install ALL updates for these if you want the game to use the default bullets or else it won't work, that is assuming you have all these mods installed.

Added the DOOM kit
#1101

Download

Adds the Praetor Suit and classic DOOM weapons in the game.
   
The DOOM weapons came from a mod by D_UNIT01 from A15 that never got patched for future versions, until now.

Last update:
(Fixes for colorgenerator code in armors)

Previews:
Weapons test video:
https://www.youtube.com/watch?v=3HfdwUmz9Bo






2OP4me
   
   
Features:
- The Praetor Suit from DOOM 2016
- DOOM I and DOOM II weapons by D_UNIT01
- Official DOOM weapon sound effects, custom BFG explosion by D_UNIT01
- You get to dress up as Doomguy but just the 2016 version and not classic Doomguy, rop
- SPESS MEHREENS but from Doom and not Warhammer, rip

Does not include:
- I'm too young to die
- Hurt me plenty
- Ultra-Violence
- + DOOM PRO
- ++ Nightmare   
   




Download


Features:
- The Praetor Suit from DOOM 2016
- Yeah that's it. Just the suit because Combat Extended coding is a pain to make guns for. Rip.
- Compatible for both CE and non CE users, outfit only
- Might as well call it "Praetor Suit mod" but I don't wanna
- Alright, that's enough feature writing



Previews:







Credits to:
Jesus Christ - died for our sins
D_UNIT01 - DOOM Weapons mod from A15
Shinzy - Organization
Skullywag - Power Armor art base
Rhopunzel - Power Armor art base
id Software - DOOM Developers
Space Dorf - Dorfing around
freshGunner - For being fresh

Original DOOM weapons mod (A15):
http://steamcommunity.com/sharedfiles/filedetails/?id=797606521&searchtext=doom

Steam Link for Original Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1119466127
Steam Link Outfit only/CE Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1119498146   
#1102
Hey Dorfy, I am willing to help with the textures. These are the space marines of Warhammer right? I am not in the know of the lore so I'm not aware of all the buzzwords involving them
#1103
Tools / Re: [TOOL] Outfit Creation Kit - 24/08/2017
August 23, 2017, 11:29:32 PM
I have just updated the .psd file to include layer works for the Red Son Deathstroke coat I did.



Hopefully somebody found the guide and the .rar file useful at all, so I left a small base for coat making

Edit: To explain why I only have the HULK body base for armor and coats, this is because the Hulk is what I start with all the time, after this I add or remove details using the copied and pasted Hulk texture I have finished.

This is what I went through with the guide so hopefully that is all you will also need when it comes to making your own coat and armor.
#1104
Outdated / Re: [A17] WW1 Weapons Pack
August 23, 2017, 11:03:49 PM
Hey, the textures look great! Did you have to draw them yourself?
#1105
Quote from: sirgzu on August 23, 2017, 07:01:59 AM
Quote from: ChickenForcer on August 22, 2017, 05:22:44 AM
balancing is one of my problems because I do not know how to balance properly, rop, maybe I will fix all these problems all in one go when I finish all other outfits I wanted to get done
I don't know anything about firearms so I can't help you with their stats but I can have a look at balancing all your items construction time, cost and price against their current stats if you're interested. Probably not worth it if the stats are going to change though..
Do you have a github repo?

Well hey if you are offering you help then I will not refuse! I don't have plans to fix stats unless everything is gamebreakingly bad actually, been busy adding more and more stuff or fixing problems to get into finalizing stats for every weapon I've done. Just the balancing for one mod will help the rest stabilize.

Also no github repo, sorry, I am too simple minded to understand how github works so I use google drive  8)
#1106
Updated the Marine Corps Kit and Spetsnaz Kit AK47 errors, CE Version of Spetsnaz Kit is unaffected.
#1107
Outdated / Re: [A17] Military Melee
August 23, 2017, 10:47:57 PM
nice work, they look really good
#1108
Updated the three kits and the ghillie suit mod, fixed some issues with guns where projectiledefs were vanilla ones and it caused some stat problems for bullets.
#1109
Help / Re: PNG file renders almost entirely black
August 22, 2017, 10:40:22 PM
I see something wrong with the .PNG by zooming in, there are some lines that fill the square that hasn't been erased properly, so they look like floating lines in the image. Maybe this has something to do with it?

Also does this clothing piece get affected by textile colors?
#1110
Quote from: Canute on August 21, 2017, 05:30:39 PM
Quoteaaaaand... you can make a colonist lay eggs with the chicken Ovipositor...
ROFL !
And when you use these eggs for cooking, is that cannibalistic ?

I look away from this mod for a few seconds and now we can practically be chickens with this. When will SargBjorn ever stop innovating with chickens?