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Messages - asquirrel

#31
Could be.  I'm running a ton of mods.  I don't build it though because the sentry gun kicks some serious ass and it would be a major cheat to spam a ton of these.
#32
I had to uninstall your spider mod and your rim of madness mod.  Your spider mod throws red errors when spiders spawn.  Your Rim of Madness creature mod throws an a grapple error with that purple creature that beats people to death with its' tentatcles.  Wondering if your jecstools isn't working right with the mods.  Jecstools is right at the top of my load order.  Then the other mods far below that. 


Just an FYI.  The starwars mod causes a crash on my pawn generation screen.  That sucks. Now I'm down to only 100 mods that are playing well in my game.


Edit - where is Jecstools supposed to go in my load order?  I have it set up as core, hugslib and then jecstools.  Is that right?
#33
I can build the sentry gun for like 25 steel and 1 component.  But if I buy it, it costs 25,000 credits.  Why is it so cheap to build?
#34
Thanks Harry for posting this.  It would be great if there was an EPOE mod for this as well as DEsurgeries, but I'll take what I can get at this point.  I miss beating the stuffing out of the Crystalloids, even though they can be a real challenge. Plus, having one on your side with their psionics is a plus.   Edit - do you know if this will work with an existing game?
#35
Releases / Re: [B18]DESurgeries - 06/12/17
February 26, 2018, 12:43:07 PM
Hi Canute!

I looked again but I can't seem to find it.   I attached the file to see if your file and mine are a match. I checked my "about" section of the desurgeries mod and the file was created on 12/4/17, or copied to my hard drive on that date. The Recipes_Surgery  file was also created on 12/4/17. 

Edit -
Dude you are good!  Yup, KK updated the mod on 12/6 on Github! :)  I went in and did the search and it's there.  Now time to follow the rest of the guide. :)  Thanks!


[attachment deleted due to age]
#36
Releases / Re: [B18]DESurgeries - 06/12/17
February 26, 2018, 11:35:54 AM
Quote from: Kori on February 26, 2018, 07:57:21 AM
The surgery for ribs isn't working with EPOE.
When you want to make it compatible, find the <defName>RepairBonesRib</defName> and change <appliedOnFixedBodyParts> to

  <appliedOnFixedBodyParts>
        <li>Rib</li>
<li>Rib1</li>
<li>Rib2</li>
<li>Rib3</li>
<li>Rib4</li>
<li>Rib5</li>
<li>Rib6</li>
<li>Rib7</li>
<li>Rib8</li>
<li>Rib9</li>
<li>Rib10</li>
<li>Rib11</li>
<li>Rib12</li>
  </appliedOnFixedBodyParts>


Which mod are you changing?   Is it DEsurgeries?  Because I went to the recipedefs folder of desurgeries and opened Recipes_Surgery.xml.  I did a search for <defName>RepairBonesRib</defName> and nothing comes up.  I have RepairBonesRib1 through 12.  Thanks for the info!
#37
Releases / Re: [B18] Vegetable Garden Project [1/8/18]
January 20, 2018, 03:00:31 PM
Thanks Dismar into looking into it for me.  Could you let me know when you modify your awesome mod to other traders?  Maybe I'm having some kind of mod conflict. I sell my food to traders but honestly, I get happy when I see my pawns having variety in their diet.  Especially when I can give them cookies, ice cream, yogurt and smoothies.  I need to start making them soda too.  Hey, I haven't made them tacos yet.  I think your mod has tacos, because I find them sometimes from a random cargo drop. :)
#38
With the new weapons, what module do I need to download to update my game? All of them?  Just the base rimarsenal + another mod?  Thanks for your help!
#39
Hey man, the Star Vampire is just hanging in a corner doing nothing.  Maybe he was digesting something?  He didn't come after me so I sent my team out and turned it into mush.
#40
Releases / Re: [B18] Orassans 🐱
January 18, 2018, 05:42:49 PM
Thanks for the suggestion.  I just verified and it looks like Glittertech is loaded before Orassans. Crap, I wish that was the problem.  I think I can still use EPOE bionics.  Going to have to verify though.  But those Orion Corp spines give my team ridiculous movement speed. :)

[attachment deleted by admin: too old]
#41
Releases / Re: [B18] Orassans 🐱
January 18, 2018, 04:12:23 PM
Hey Diana!  I can't put an Orion exoskeleton on my Orrassan kitty kat.  Is there a Glitterworld patch for Orassans?
#42
Releases / Re: [B18] Vegetable Garden Project [1/8/18]
January 18, 2018, 04:06:47 PM
That's weird.  'Cuz my guys and gals are eating polenta and lovin' every minute of it like Loverboy.  I bet they would have bought it if it was bacon.  Hey, can someone make a bacon recipe?  Then I could make bacon and eggs and my pawns would be really happy. :)
#43
Releases / Re: [B18] Vegetable Garden Project [1/8/18]
January 18, 2018, 02:59:24 PM
Hey Dismar!
I'm not able to sell polenta to the traders.  I can sell grilled polenta and baked polenta but not plain old polenta.  Could you give me some troubleshooting tips in case I should be able to do it?  Thanks! :)
#44
Releases / Re: [B18][MODLIST] Glitter Tech
January 17, 2018, 09:04:13 AM
Quote from: SzaryKaptur on January 17, 2018, 08:01:06 AM
This mod is bullshit. Nano armos are too good and weapons ignite everyone. Its fucking impossible to win againist them.

Download and use a shield mod.


ED shields

https://ludeon.com/forums/index.php?topic=37158.msg380121#msg380121

[A17/B18] Shield Generators by Frontier Developments 1.0.5

https://ludeon.com/forums/index.php?topic=37160.0

or ambush the suckers and melee them.  Then take all their stuff. 

or download the Rimgate mod.  Grab some Jaffa stun weapons.  Stunlock them and then have the rest of your guys beat the stuffing out of them.

https://steamcommunity.com/sharedfiles/filedetails/?id=1204015134&searchtext=jaffa
(no Ludeon link as far as I know).
#45
Thanks CP! :)