What's the issue? Why not give the opportunity to make windows. And let the player choose what to do with it.
If someone wants to put a window in his outer wall for a raider to break through then that's bad design. If someone wants windows to his inner courtyard then by all means give him the option! A window would be like a wall that lets light fall in when undamaged, damaged it would be like a sandbag. Should be easy enough to build.
Heck deckchairs and garden gnomes would be a good idea if it helps people get immersed into the experience...
The game isn't just about survival, at a certain point it's about thriving and the experience of a story about settling on an alien world. Those who pick Phoebe as a story teller will enjoy this immensely. Those who pick cassandra hard might be more interested in a continuous raider assault.
The point is just because something is pointless to one player doesn't make it pointless to the next player!
If someone wants to put a window in his outer wall for a raider to break through then that's bad design. If someone wants windows to his inner courtyard then by all means give him the option! A window would be like a wall that lets light fall in when undamaged, damaged it would be like a sandbag. Should be easy enough to build.
Heck deckchairs and garden gnomes would be a good idea if it helps people get immersed into the experience...
The game isn't just about survival, at a certain point it's about thriving and the experience of a story about settling on an alien world. Those who pick Phoebe as a story teller will enjoy this immensely. Those who pick cassandra hard might be more interested in a continuous raider assault.
The point is just because something is pointless to one player doesn't make it pointless to the next player!