Hey Rainbeau, I'm getting the same patch operation failed on WaterShallow, WaterOceanShallow and Marsh as Tayen on steam is.
To be sure, I tried a brand new unzipped fresh copy of RW, 0.19.2009. It still shows up.
Gotta say I can't figure out why though, checking the defs, they exist, and they have no 'affordances' locally set, so that rules out the two ways I thought PatchOperationAdd could fail.
~~
Oh wait, hold on, it's been a while since I screwed around with patches. maybe it's because affordances doesnt exist.
Yeah. Changing the WaterShallow patch to (for example):
Removes the related WaterShallow patch error.
To be sure, I tried a brand new unzipped fresh copy of RW, 0.19.2009. It still shows up.
Gotta say I can't figure out why though, checking the defs, they exist, and they have no 'affordances' locally set, so that rules out the two ways I thought PatchOperationAdd could fail.
~~
Oh wait, hold on, it's been a while since I screwed around with patches. maybe it's because affordances doesnt exist.
Yeah. Changing the WaterShallow patch to (for example):
Code Select
<Operation Class="PatchOperationAdd">
<xpath>*/TerrainDef[defName = "WaterShallow"]</xpath>
<value>
<affordances>
<li>RFF_WaterShallow</li>
</affordances>
</value>
</Operation>
Removes the related WaterShallow patch error.