Quote from: 123nick on July 27, 2016, 06:27:10 PM
the traits seem a bit OP-a bunch of skil bonuses, and greatly improved shooting abilitys?
yea, theyre just like that for now. they definitely wont be like that down the line.
i was just messing around with xml (since it was my first time actually doing something with xml) and made those bonuses arbitrarily.
these traits are meant to be gained during the psychic awakening event, if a person has either the psychic sensitive/hypersensitive trait.
what i plan to do is make ^ possible, nerf the unawakened trait, and create a training job/thing for workers to become awakened. (eventually ill make a psychic training pod thing to go along with this)


