+15 mood "I love a good milestone!"
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#32
Stories / Re: I feel like I've just hit a new level of Evil.
December 09, 2017, 12:56:28 PM
How much gold did it take to build the pedestal?
#33
Off-Topic / Re: Corrupt-A-Wish
December 07, 2017, 07:35:40 PM
Granted, but the game becomes so easy, that you become bored incredibly quickly, and uninstall the game.
I wish to not have a need for sleep.
I wish to not have a need for sleep.
#35
Mod bugs / Re: I'm using a mod that worked in the past but is not working now Force do
December 07, 2017, 07:29:30 PM
As far as I know, the unstable A18 and the current B18 are separate versions, and mods will probably need to be updated. If they do work, they might not work as properly as they should.
#36
General Discussion / Re: Any way to clear overhead mountain?
November 27, 2017, 08:43:58 PMQuote from: YokoZar on November 27, 2017, 01:37:56 AMWhy didn't I think of that? The death toll by falling roof would plummet (along with the roof)!Quote from: reteo on November 25, 2017, 12:57:55 PMYou can hold up the mountain with a wood pillar and then remove it slowly by setting it on fire.Quote from: InstantAli3n on November 25, 2017, 01:34:52 AMQuote from: ruddthree on November 24, 2017, 03:15:40 PMHOLY CRAP?!? You can do that?!?
You can't directly remove it, but if you mine enough rock away, the overhead roof will collapse, allowing you mine it away and remove the remaining thin wall.
Yes, you can, but keep in mind that the collapse will drop rubble in various locations, which will then need to be mined. This rubble has the potential to one-shot the unlucky pawn caught underneath it.
#37
General Discussion / Re: Any way to clear overhead mountain?
November 24, 2017, 03:15:40 PM
You can't directly remove it, but if you mine enough rock away, the overhead roof will collapse, allowing you mine it away and remove the remaining thin wall.
#38
General Discussion / Re: Tribute for worlds toughest fox
November 24, 2017, 09:25:30 AM
I can't understand a single word in that screenshot. That being said, that's one tough fox! With so many...claw wounds? And a...freshly cut-off...body part? What language is this?
#39
General Discussion / Re: Is there a lore explanation for this?
November 22, 2017, 11:23:43 AM
Introduced in B18, you choose your three colonists out of eight. I think this is fitting, as it would lead one to beleiv that only three pods are working, or three can only be ejected before the ship explodes.
#40
General Discussion / Re: Is there a lore explanation for this?
November 20, 2017, 08:54:24 PM
Apparently, I made a huge mistake by not selecting her...oops.
#41
General Discussion / Is there a lore explanation for this?
November 20, 2017, 01:25:28 PM
According to this screenshot, this particular pawn has not experienced cryptosleep at all. Not even under a year, her biological and chronological ages are the exact same.
[attachment deleted by admin: too old]
[attachment deleted by admin: too old]
#42
Stories / Re: Well i feel stupid
November 19, 2017, 08:24:11 PM
Turn "Play in background" off. It's a life-saver if you want to stop and come back, but don't feel like closing the game completely.
#43
Creative Rewards / Re: B18 Name in game
November 19, 2017, 08:52:05 AM
Glad to see you figured it out!
#44
Ideas / Re: Colony gathering to eat dinner together
November 16, 2017, 05:47:23 PM
It would be good to see this in-game. Full support!
#45
Ideas / Re: Fire-Nado's
November 16, 2017, 05:41:43 PM
That was be devastating...ly awesome!
I haven't seen the new tornadoes yet, but this fiery upgrade already sounds logical.
I haven't seen the new tornadoes yet, but this fiery upgrade already sounds logical.