It's not actually that hard to calculate DPS with inaccurate weapons; multiply the raw DPS by the chance to hit to get effective DPS at a given range. Burst weapons are a little more complicated, but not by much.
This is how you'd calculate raw DPS: (Damage per shot * Shots per burst)/((Warmup + Cooldown) + ((Shots per burst - 1) * Burst delay))
With less than 100% accuracy, you'd multiply that number by whatever your % chance to hit is. I banged out a spreadsheet to calculate DPS with various ranged weapons. if I knew how shooting skill affected accuracy, I could have thrown that in as well for even more gun theory goodness.
[attachment deleted by admin - too old]
This is how you'd calculate raw DPS: (Damage per shot * Shots per burst)/((Warmup + Cooldown) + ((Shots per burst - 1) * Burst delay))
With less than 100% accuracy, you'd multiply that number by whatever your % chance to hit is. I banged out a spreadsheet to calculate DPS with various ranged weapons. if I knew how shooting skill affected accuracy, I could have thrown that in as well for even more gun theory goodness.
[attachment deleted by admin - too old]