Quote from: ChaosChronicler on April 30, 2017, 06:27:07 PM
Hey Cpt. quick question, how do you figure out how many cells a ship should take up? Asking cause I'd like to design one for this if you don't mind. Something like the Valkyrie from the 40k mod but not since well copyright and what not.
Well, take a look at the textures for spaceship parts and look at the respective draw size and actual object size in the defs.
The ships I designed are 2 cells high with varying length, which is quite easy to put together. Basically the core body of the ship is what I define as size in the Def, the rest (wings, turbines etc) is drawsize. You can make them more narrow (1 cell) for something like one-person military airplanes, just keep in mind that one cell should come to a 64x64 px square in the texture to keep the quality.
Quote from: Edixo on May 01, 2017, 04:35:43 AM
My apologies. Changed the load order and started a new save, and now everything works perfectly.
Good to hear! So no more wandering pawns as well?
