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Messages - biship

#106
Outdated / Re: [A14] Community Core Library v0.14.1
August 02, 2016, 06:46:34 PM
Thanks for the help 1000101. It turned out to be a change to Vegetable Garden that reclassified tofu from a vegetable to meat, and for some reason this freaked out my pawns, causing them to not move. Thanks for the great library (and tweaks).
#107
Grabbed this on steam. It's fantastic, thanks for the sounds. Looking forward to more.
#108
Only noticed this today, not sure if its new:

NullReferenceException: Object reference not set to an instance of an object
  at RTMadSkills.MapComponentInjectorBehavior.FixedUpdate () [0x00000] in <filename unknown>:0

Edit: I get it on game start, and on game exit.
#109
Releases / Re: [A14] Brunayla's Security Co (7/15/16)
August 01, 2016, 07:27:17 PM
ok no probs. I'll just make my lazy butt check this thread more often.
#110
Hmmm I don't know how to reproduce it. It just happened. My save with the issue has 54 mods and I can't get the save to load without those mods, even after removing the mod from the .rws & from modsconfig.xml.

I noticed there was tofu on the ground (it looked the same as the art file in the VG mod) and it was reporting string errors (both in game and in the log). I tried a few things, and what I think fixed it was deleting the tofu from the .rws. I loaded the game and the tofu was gone from the ground, and my pawns had free will again. Sorry for not having more info.
#111
An embarrassing amount.

<li>Core</li>
<li>Community Core Library</li>
<li>Community Core Library - Vanilla Tweaks</li>
<li>Expanded Traits</li>
<li>Expanded Prosthetics and Organ Engineering</li>
<li>Miscellaneous 'CORE'</li>
<li>Hospitality</li>
<li>Work Tab</li>
<li>Area Unlocker</li>
<li>Follow Me!</li>
<li>Zoom to Mouse</li>
<li>Medical Tab</li>
<li>A Dog Said...</li>
<li>Colony Manager</li>
<li>Animals Tab</li>
<li>Relations Tab</li>
<li>Blueprints</li>
<li>[T] MoreFloors</li>
<li>Efficient Light</li>
<li>Storage Search</li>
<li>Mad Skills</li>
<li>Apparello 2</li>
<li>Fences v1.01</li>
<li>Misc. Incidents</li>
<li>Nackblad Inc Rimhair</li>
<li>Spoons Hair Mod</li>
<li>P-Music</li>
<li>Numbers</li>
<li>More Vanilla Turrets</li>
<li>Vegetable Garden </li>
<li>[T] ExpandedCrops (for Vegetable Garden)</li>
<li>Stonecutting Tweak v1.02</li>
<li>ED-ReverseCycleCooler</li>
<li>ReclaimFabric</li>
<li>AdditionalLighting</li>
<li>ExtendedFabrics</li>
<li>ExtendedMedicine</li>
<li>RT's Weapon Pack</li>
<li>RedistHeat</li>
<li>NoMoreLazyPawns</li>
<li>Tilled Soil</li>
<li>Misc. Robots</li>
<li>Misc. MAI</li>
<li>PowerSwitch</li>
<li>Roof Support</li>
<li>Miniaturisation</li>
<li>Auto Seller</li>
<li>Craftable Robots - base robots</li>
<li>ESM - Mine Vein</li>
<li>ESM - Smooth Wall</li>
<li>DE Surgeries</li>
<li>Fluffy Breakdowns</li>
<li>Animal Incest</li>
<li>GHXX Tech-Advancing</li>
<li>GearTabFix</li>
<li>No Raid Storyteller v1.02</li>
<li>Practise Target v2.06</li>
<li>EdB Prepare Carefully</li>
#112
I too am getting this error now. I can't pinpoint the mod causing it. It makes the pawns stand around doing nothing.

Eve threw exception while determining job (main): System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  at CommunityCoreLibrary.Detour._FoodUtility._ThoughtsFromIngesting (Verse.Pawn ingester, Verse.Thing t) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility._FoodSourceOptimality (Verse.Pawn eater, Verse.Thing t, Single dist) [0x00000] in <filename unknown>:0
  at RimWorld.FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, IntVec3 root, System.Collections.Generic.List`1 searchSet, PathEndMode peMode, TraverseParms traverseParams, Single maxDistance, System.Predicate`1 validator) [0x00000] in <filename unknown>:0
  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, IntVec3 root, System.Collections.Generic.List`1 searchSet, PathEndMode peMode, TraverseParms traverseParams, Single maxDistance, System.Predicate`1 validator) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility._BestFoodSourceOnMap (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, FoodPreferability maxPref, Boolean allowPlant, Boolean allowLiquor, Boolean allowCorpse, Boolean allowDispenserFull, Boolean allowDispenserEmpty, Boolean allowForbidden) [0x00000] in <filename unknown>:0
  at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._JobGiver_GetFood._TryGiveJob (RimWorld.JobGiver_GetFood obj, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.ThinkNode_Conditional.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.Pawn_JobTracker.DetermineNextJob (Verse.ThinkTreeDef& thinkTree) [0x00000] in <filename unknown>:0  lastJobGiver=
#113
Outdated / Re: [A14] No Cleaning Please! 1.0.2
August 01, 2016, 11:35:02 AM
My Peons now stand around with this mod enabled. If I uninstall the mod, I can't load my games:

Exception from asynchronous event: System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.MissingMethodException: No constructor found for RimWorld.Area::.ctor()
  at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  at Verse.ScribeExtractor.SaveableFromNode[Area] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="LT.Area_Cleaning"><innerGrid><arr>
A
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
...
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
</arr></innerGrid></li></areas></areaManager>
  at Verse.ScribeExtractor.SaveableFromNode[AreaManager] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.LookDeep[AreaManager] (RimWorld.AreaManager& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.LookDeep[AreaManager] (RimWorld.AreaManager& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Map.ExposeComponents () [0x00000] in <filename unknown>:0
  at Verse.Game.LoadData () [0x00000] in <filename unknown>:0
  at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
  at Verse.RootMap.<Start>m__5A3 () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0


EDIT: I couldn't work out why my peons were not doing anything so I edited my save, removing the LT.Area_Cleaning & reference to mod, and remove the mod. I think my peon was stuck on a thought about a meal, so I made her eat another and now she works on her own again. I doubt it was this mod, but thanks anyway. You need to come up with a way to remove this mod so that people don't need to edit the save game.

2nd EDIT: Bah, they still stand around. No idea what is causing it :(
#114
Outdated / Re: [A14] Community Core Library v0.14.1
August 01, 2016, 10:40:58 AM
Sorry for the newbie post, but how do I go about working out what mod is causing this? My peons just stand around now :(

Eve threw exception while determining job (main): System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  at CommunityCoreLibrary.Detour._FoodUtility._ThoughtsFromIngesting (Verse.Pawn ingester, Verse.Thing t) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility._FoodSourceOptimality (Verse.Pawn eater, Verse.Thing t, Single dist) [0x00000] in <filename unknown>:0
  at RimWorld.FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, IntVec3 root, System.Collections.Generic.List`1 searchSet, PathEndMode peMode, TraverseParms traverseParams, Single maxDistance, System.Predicate`1 validator) [0x00000] in <filename unknown>:0
  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, IntVec3 root, System.Collections.Generic.List`1 searchSet, PathEndMode peMode, TraverseParms traverseParams, Single maxDistance, System.Predicate`1 validator) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._FoodUtility._BestFoodSourceOnMap (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, FoodPreferability maxPref, Boolean allowPlant, Boolean allowLiquor, Boolean allowCorpse, Boolean allowDispenserFull, Boolean allowDispenserEmpty, Boolean allowForbidden) [0x00000] in <filename unknown>:0
  at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse) [0x00000] in <filename unknown>:0
  at CommunityCoreLibrary.Detour._JobGiver_GetFood._TryGiveJob (RimWorld.JobGiver_GetFood obj, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.ThinkNode_Conditional.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.ThinkNode_Conditional.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Verse.AI.Pawn_JobTracker.DetermineNextJob (Verse.ThinkTreeDef& thinkTree) [0x00000] in <filename unknown>:0  lastJobGiver=
#115
Releases / Re: [A14] Brunayla's Security Co (7/15/16)
August 01, 2016, 09:36:54 AM
Can you plz put this on Steams Workshop?