That was a really nice read. Thanks for sharing. I should start a chinchilla farm!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#17
Help / Re: Creating an event mod that makes roofs collapse
August 11, 2017, 05:57:25 PMQuote from: SpaceDorf on August 11, 2017, 05:19:19 PM
I think it is the "Recon and Descovery" mod, that adds a Faulty Generator Event.
It causes tremors which let roofs collapse.
Great, thank you for the response. Will message the author and see how I can go about learning this.
#18
Help / Creating an event mod that makes roofs collapse
August 11, 2017, 04:21:42 PM
I'd like to try and make an event mod that makes a random roof tile collapse. I think it would be an interesting and challenging event as it would be unsafe for your pawns to be indoors. I don't have any experience coding but I have modded existing mods on Warcraft3/Starcraft2 just through trial and error. Is there any existing mod that creates a similar effect or can someone point me in the right direction of the roof collapse defs in the rimworld folder?
#19
Mods / Mods that add fish/water creatures into the water
August 11, 2017, 04:14:19 PM
Are there any mods that add something like this? That would be amazing to play around with! I can see the stories developing now.
Eagle decides to relive some stress by swimming on the colony's private beach. Half-way through dozing off she wakes up to a sharp pain. A land-shark has latched onto her and is beginning to pull her into deep waters. "One of your colonist is in danger of being dragged away. Send someone to help now."
Eagle decides to relive some stress by swimming on the colony's private beach. Half-way through dozing off she wakes up to a sharp pain. A land-shark has latched onto her and is beginning to pull her into deep waters. "One of your colonist is in danger of being dragged away. Send someone to help now."
#20
Off-Topic / How to put an image in your signature?
August 11, 2017, 03:50:01 PM
^^
Tried the [IMG] tag but that didn't work. Anyone know the code?
Tried the [IMG] tag but that didn't work. Anyone know the code?
#21
Releases / Re: [A17] Dubs Hygiene & Central Heating | Rimkit(Medkits) | Skylights
August 11, 2017, 03:41:52 PM
Does anyone know the exact line of code to modify in the mod to make the latrines fill up with human waste faster? At this point it is about 1.1 - 1.2% per use which I think is a little under powered. I'd like to change it to 5% or more.
#22
Outdated / Re: [A17] Faction - Umbra Company
August 10, 2017, 06:55:29 PMQuote
Just that they do drop pods when it's a high threat attack
How does the game determine this? When a colony's wealth is above a certain amount? When the colony has a certain amount of items or something else?
#23
Outdated / Re: [A17] Faction - Umbra Company
August 10, 2017, 03:42:01 PM
Holy hell, that looks awesome. Do they only raid via drop pods or do they use other means? I can't wait to get demolished by these guys!
#24
Releases / Re: [A17] Infused - Equipment enchantment (2017-06-03)
August 10, 2017, 03:37:53 PM
Thanks! Can't wait to give this a try. Makes rimworld feel more like an RPG.
#25
Releases / Re: [A17] Infused - Equipment enchantment (2017-06-03)
August 10, 2017, 01:48:00 PM
notfood, will Infused play nicely with Combat Extended?
#26
Releases / Re: [A17] Dubs Hygiene & Central Heating | Rimkit(Medkits) | Skylights
August 10, 2017, 03:54:28 AMQuote from: dubwise56 on August 09, 2017, 09:05:25 PM
huh yer you can see storage in the bottom left is 0% so its not filling up, either they aren't actually using it for some reason, or something is bugging out the storage, i haven't had any problems while testing but i don't run any other mods
On my third play through with the mod. Now the storage fills up but it is extremely slow. It fills up 1% every time a colonist uses it. I'm on day 20 and the latrine is at 30%. At this rate it'll take 60 days to get a burn barrel for fertilizer. Is this normal?
#27
Outdated / Re: [A17] Erok's Reborn Series and Tweeks
August 10, 2017, 03:39:55 AM
This looks awesome. Thanks for reviving such a great looking mod!
#28
Mods / Re: What are some good event mods?
August 09, 2017, 08:59:27 PM
Awesome, thanks for the suggestions guys. Can't wait to install these tonight.
#29
Releases / Re: [A17] Dubs Hygiene & Central Heating | Rimkit(Medkits) | Skylights
August 09, 2017, 08:57:48 PM
This is all it's showing me: http://imgur.com/a/cZaTC
#30
Releases / Re: [A17] Dubs Hygiene & Central Heating | Rimkit(Medkits) | Skylights
August 09, 2017, 04:17:57 PMQuote
Is it plumbed in?
No, I don't have any plumbing going into it. It's a single latrine with a wash bucket in a 5x5 room.