I have a game that always breaks at the same point at 19h ingame time. At first I thought it is just a graphics error, since the entire screen turns pink like it's some ancient CGA game. And the names of pawns and animals are printed over and over. See the screenshot in the attachment
But turns out the save game near that is broken and can't be reloaded.
http://s000.tinyupload.com/index.php?file_id=97597287665698310753
"s1" is the save game that's broken
"s2" is a bit earlier and still loads. The error happens at 19h
The game is pretty heavily modded, but I ran most of them before and never had such issues. The new ones are these:
When I load the broken save, I get these errors in the log:
[attachment deleted by admin - too old]
But turns out the save game near that is broken and can't be reloaded.
http://s000.tinyupload.com/index.php?file_id=97597287665698310753
"s1" is the save game that's broken
"s2" is a bit earlier and still loads. The error happens at 19h
The game is pretty heavily modded, but I ran most of them before and never had such issues. The new ones are these:
Quote
<li>RedistHeat</li>
<li>Haplo - Miscellaneous - Bees and Honey</li>
<li>TrueMods - foxes and wolves temperature fix</li>
<li>TrueMods - multi-analyzer resources mod</li>
<li>TrueMods - no medicine for hospital bed</li>
<li>TrueMods - ship engine size adjustment</li>
<li>TrueMods - vitals monitor resources mod</li>
<li>TrueMods - nuclear generators</li>
<li>TrueMods - armor vest cost fix</li>
When I load the broken save, I get these errors in the log:
QuoteI also had an earlier log that showed tons and tons of errors with the power net like the first ones.
Exception from asynchronous event: System.InvalidCastException: Cannot cast from source type to destination type.
at RimWorld.PowerConnectionMaker+<PotentialConnectorsForTransmitter>c__IteratorA7.MoveNext () [0x00000] in <filename unknown>:0
at RimWorld.PowerConnectionMaker.ConnectAllConnectorsToTransmitter (RimWorld.CompPower newTransmitter) [0x00000] in <filename unknown>:0
at RimWorld.PowerNetManager.TryCreateNetAt (IntVec3 cell) [0x00000] in <filename unknown>:0
at RimWorld.PowerNetManager.UpdatePowerNetsAndConnections_First () [0x00000] in <filename unknown>:0
at Verse.MapIniterUtility.FinalizeMapInit () [0x00000] in <filename unknown>:0
at AchtungMod.MapIniterUtility_Patch.MapIniterUtility_FinalizeMapInit () [0x00000] in <filename unknown>:0
at Verse.Game.LoadData () [0x00000] in <filename unknown>:0
at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
at Verse.RootMap.<Start>m__5FF () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
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