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Messages - inaudible

#1
Quote from: dubwise56 on March 12, 2018, 12:16:40 PM
Quote from: inaudible on March 10, 2018, 02:53:58 AM
Has anyone managed to get the railgun working with Combat Extended?

Everything else seems to work fine, however the railgun states "Cannot load railgun (no sabot ammunition)".

I swear i had an answer for this in my steam discussions but i totally can't find it now, i think it might have actually been a extra turrets mod that was causing the problem and not CE because i loaded and tested CE on its own and the railguns worked fine, it was only the HEL that couldn't track CE's custom projectiles, then i think someone else confirmed which mod was causing it, try disabling any turret mods if you have them

I saw your reply in the steam discussion - I disabled all my mods (and I don't have any extra turret mods due to having CE) and the railgun loaded fine in a new colony, but if I had CE + Rimatomics (and only those two mods) then the railguns would not load sabots.
#2
Has anyone managed to get the railgun working with Combat Extended?

Everything else seems to work fine, however the railgun states "Cannot load railgun (no sabot ammunition)".
#3
The 40 mm naval turret can't shoot diagonally @ 45 degrees (there is a very noticeable "blind spot" where it stops shooting if enemies stand in the right spot) for some reason... is that intentional or a bug?