I mean, still feels like a bug though that such a thing can be so easily misunderstood. It'd make more sense to me if things simply said "Trainable: Release, Rescue, Haul" or "Trainable: Release" or whatever.
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#1
Bugs / Re: [1.0.1962] Monkey trainable intelligence marked as "Advanced" but it cannot haul
July 12, 2018, 04:03:37 PM #2
Bugs / Re: [1.0.1962] Monkey trainable intelligence marked as "Advanced" but it cannot haul
July 12, 2018, 11:25:06 AM
There's also the matter of body size. I believe monkeys are simply too small to haul. Same with, say, Yorkies.
#3
Bugs / Re: 1.0.1960 Prisoner dies of 10000 damage bow shot 2 days after being tended
July 11, 2018, 12:52:48 PM
Definitely related to when a wound becomes a scar. Happening to me both with animals and colonists.
#4
Bugs / Re: NPC Trader's pets enter your base; eat your food.
August 11, 2016, 01:44:52 PM
In case it wasn't inferred from previous description, they will also eat your plants (potatoes that I've noticed). Very annoying when a caravan Muffalo goes and eats a 98% potato plant when my people are starving
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