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Messages - SyClap

#1
 The basic prosthetic workbench doesnt require it's due research to be built, I ended up messing with the defs and I manage to fix it. It was easier than I thought, so if someone wants to fix it, just replace the Buildings_BasicProstheticWorkbench.xml with this one.

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#2
 One of my favorite mods <3
#3
 Awesome mods and very cool art!  ;D OP's so multi talented.
#4
Releases / Re: [A15] Rikiki's Miscellaneous (05-09-2016)
September 14, 2016, 12:53:00 PM
 Awesome mod! :D
Everything is great so far, the only feedback that comes to mid is that the fungiponics research does not have hydroponics as it's prerequisite.
#5
Outdated / Re: [A15] DoorMat
September 13, 2016, 08:34:22 PM
 Great and simple mod!

@kaptain_kavern Thanks for the help! I still cant fully figure out github  ;D
#6
 I think this is a bug, I started a new colony and the basic prosthetic workbench was available to construct right away with all it's bills ready to be issued (steel arm, eye patch, wooden foot, etc). The thing is that I didn't research the basic prosthetics research, it was available to be researched, though. When I decided to research it just for curiosity's sake, when it was complete nothing happened (I had the option to craft basic prosthetics from the start so thats an obvious, I guess).
#7
Outdated / Re: [A14] Muzzy-Utils (updated 2016-08-09)
September 11, 2016, 08:50:01 PM
 Great mod! I love it :)

The title says it's for A14, but Im using it in A15 with no problems whatsoever.