I really like this mod, it's super useful and very welcome for my poor animals, but one thing I'd like to ask: Is it possible to remove these parts from the traders entirely, and make them crafting-only?
I don't mind being able to buy them, but it seems like the animal parts totally drown out any human bionic parts' chance to appear, so I very rarely see them anymore. Or is that just my imagination?
I tried adding a tradeability line in the Items_AnimalBodyParts.xml, as follows, and it seems to have done the trick, but I'm a rank amateur at modding Rimworld, so I don't know if this is safe?
I don't mind being able to buy them, but it seems like the animal parts totally drown out any human bionic parts' chance to appear, so I very rarely see them anymore. Or is that just my imagination?
I tried adding a tradeability line in the Items_AnimalBodyParts.xml, as follows, and it seems to have done the trick, but I'm a rank amateur at modding Rimworld, so I don't know if this is safe?
Code Select
<ThingDef ParentName="BodyPartBase" Name="BodyPartAnimalArtificialBase" Abstract="True">
<thingCategories>
<li>BodyPartsAnimalArtificial</li>
</thingCategories>
<tradeability>Sellable</tradeability>
</ThingDef>