Just updated to 2.1.0
Update: 5 Sep @ 2:55am
Fixed cooling % using turbine count instead of cooler count
Fixed raiders being able to build nukes
Fixed errors when control computer isnt connected to powernet
Supressed some warnings
Fixed rotatable buildings
Fixed fuel rod usage resetting on save
Fixed incident conditions, burst pipes and cracked fuel rods should now happen
Tweaked meltdown process
Disabled some non functional incidents
Cooling towers now only emit steam if they are being used by the reactor so you can see when spares are being used
Added some chinese translations
Update: 5 Sep @ 2:55am
Fixed cooling % using turbine count instead of cooler count
Fixed raiders being able to build nukes
Fixed errors when control computer isnt connected to powernet
Supressed some warnings
Fixed rotatable buildings
Fixed fuel rod usage resetting on save
Fixed incident conditions, burst pipes and cracked fuel rods should now happen
Tweaked meltdown process
Disabled some non functional incidents
Cooling towers now only emit steam if they are being used by the reactor so you can see when spares are being used
Added some chinese translations