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Messages - mabor0shi

Pages: 1 2 [3] 4 5 ... 67
Off-Topic / Re: Time-Saving Tips So You Can Play More RimWorld!
« on: January 04, 2019, 04:27:24 PM »
#1 never visit this forum or any other again

#2 sell all your possessions, buy a laptop and a panel van, drive to library, sleep in van, play rimworld in library when you are not busy begging for food or sleeping in van

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: January 04, 2019, 04:15:59 PM »
that was our longest string of incorrect number posts in months. good work team.

catter and kirby, you were especially convincing that we were in the last 100 numbers. I almost believed it myself. keep it up and you'll earn a promotion.

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: January 01, 2019, 11:19:01 PM »
I will start a new thread in rebellion of this and begin a new counting thread. WE COUNTERS WILL WIN!!! MUAHAHAHAHAHAHAA!!!

LET IT BE KNOWN: I will only recognize a new thread as legitimate if catter is OP

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 29, 2018, 06:05:17 PM »

It's close to the end. I somehow feel lonely
Me too friend, me too.
You are never alone. I am always with you in your heart, boys.

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 28, 2018, 06:14:30 PM »

golfin club

Releases / Re: [1.0] Mod Announcements Thread
« on: December 26, 2018, 09:42:20 PM »
Santa Claus got you an update for Pick a Color! Best Christmas EVER!!!
Now your colonists can choose what color to make almost anything. Walls, doors, sculptures, worktables, weapons, furniture, whatever.
End colorlessness! Freedom of choice! All colors welcome!

Releases / Re: [1.0] Pick a Color! (Update Dec. 26)
« on: December 26, 2018, 09:26:20 PM »
So I finally got around to updating for v1.0 and it turned out there were no changes to make other than the name and the About file. I hope everyone who wants an update for Pick a Color gets this and puts it to good (or evil) use.
Merry Christmas and Happy New Year!

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 26, 2018, 07:49:30 PM »

tynan, get ready to post!

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 22, 2018, 04:29:45 PM »

Viva Puerto Rico

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 20, 2018, 06:09:29 PM »

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 05, 2018, 05:47:46 PM »

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 04, 2018, 11:11:46 PM »
mabor0shi, when someone doesn't post in a while everyone will ignore it and wonder why we aren't going fast enough...

I didn't even know you were gone for very long.

catter's right. we don't care enough about each other here.

Off-Topic / Re: The Drunkard's Tavern.
« on: December 03, 2018, 09:14:46 PM »
Catters have the opporsable ears though, so dat' know..good. Right? I meant the the ears can spun. And the hips too. Right? Is anyoney knowin what I mean? How they can make a spins? *buurp*

Off-Topic / Re: What's after Rimworld?
« on: December 03, 2018, 09:06:34 PM »
This started out as an interesting topic for discussion. Then the LSD began to take hold...

I think Tynan had a really cool idea and it became Rimworld.
My fear is that Tynan will not have another great idea. What were the follow ups to Minecraft by Notch, or Terraria by Redigit? Nothing. How about Toby Fox, who made Undertale? He is working on a sequel to Undertale. More of the same.  I fear there will not be another revolutionary game from Ludeon, though possibly a RW sequel or something very similar to RW.
My wish is that Ludeon becomes a big budget studio and produces Tynan's re-imaginings of all my favorite games. Examples=
Ludeon Fallout Scrolls: Be a combat engineer in a sci-fi utopia colony that you create from the inside. Plan defense against invading aliens, then participate in it first-person. Do quests for NPCs between attacks to improve their morale and strength.
Splinter Ludeon Cell: Group stealth survival. Plan out your infiltrations carefully, then send in your team to steal food and supplies from the enemy forces occupying your land. Build up your underground rebellion until they have the skills and numbers to assassinate the enemy leader. If someone gets caught, you have to decide if they are worth the risk of a rescue mission.

Off-Topic / Re: RimWorld inspired me to make a indie game (Life Simulator)
« on: December 03, 2018, 08:05:02 PM »
Sounds good.
1]Will there be enemies? Perhaps the tax man comes to audit you but you have a moat full of trained crocodiles and a sentry turret?
2]I suggest you have more detailed character models
3]I realize this is a big addition but it will give you something Sims does not have: follow the character to work, instead of having the player fast forward through the time their character is at work.
4] Have lots of achievements with in-game rewards. People love that.

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