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Messages - mabor0shi

#841
Off-Topic / Re: Count to 9000 before Tynan posts!
November 28, 2016, 05:31:48 PM
Quote from: catter on November 27, 2016, 02:07:48 PM
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Are we still doing the fav. song Thing? If we are, then mine is Climbing The Walls-TMBG (They Might Be Giants)

many years ago, on ModDataBase, there was a stickied thread "What song are you listening to now?" I would post in it just to raise my post count. It was specifically now playing, not favorite. I just brought it up so this thread wouldn't be COMPLETELY pointless.

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#842
Off-Topic / Re: Count to 9000 before Tynan posts!
November 26, 2016, 09:10:51 PM
4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8
3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
#843
Off-Topic / Re: Count to 9000 before Tynan posts!
November 26, 2016, 04:25:06 PM
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:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(
#844
Off-Topic / Re: Count to 9000 before Tynan posts!
November 26, 2016, 12:28:32 AM
Quote from: Adamiks on November 25, 2016, 06:48:26 PM
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I would talk about and/or send porn, but obviously, i cant do that
don't worry, i think we all have plenty of porn already. If not, I know where you can get some on an internet website on the world wide web ( ͡∞ ͜ʖ ͡∞)
song: an artist by TK from 凛として時雨

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#845
Mods / Re: Has anyone thought of this yet?
November 25, 2016, 03:07:55 AM
Quote from: ChaosChronicler on November 24, 2016, 07:42:51 PM
So I couldn't find any on this but has anyone made a mod so that you can assign tables,furniture,joy items to individual or small group of colonist?
I think I've looked at every mod for A14 & A15 and have definitely not seen this. I've heard talk about mods to assign a room to a pawn or to forbid all but 1 pawn from entering a room. This can be achieved with zones, but it's a pain in the ass bunch of micromanagement. I have only been around the forums a few months, but never heard of forbidding some items to some people or only allowing one pawn to use certain furniture. Very interesting.
Quote from: ChaosChronicler on November 24, 2016, 07:42:51 PM...hellscape (we can say this right?)
Hell yeah!
#846
Outdated / Re: [A15] Assorted Leather Scraps (v1.1)
November 25, 2016, 02:48:30 AM
Quote from: Rock5 on November 25, 2016, 01:01:15 AM
I don't see why you would have to loose so much leather. If you are cutting out squares there might be a bit of waste around the edges, maybe 10% no more than 20% surely. Only being able to use 40% seems ridiculous. I would think that would put anyone off ever using it. At 10-20% it becomes a more reasonable choice; "do I merge and loose 10% so I can use the leather now or do I wait until I have 25 to maximize leather usage?"
edit- read this in the voice of Samuel L. Jackson: You see? That is what greed can do to a man, If. You take a long, hard look at Rock5. A good man reduced to posting on a forum, because of his lust for Leathery Stuff. Folks change when they get a lot of leather in their stockpile. Some people say it is the root of all evil. You look at Rock5 and tell me those people are wrong.
#847
Off-Topic / Re: Count to 9000 before Tynan posts!
November 25, 2016, 02:30:21 AM
くるり - GO BACK TO CHINA

i like the new signature pic, jmababa.
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#848
Mods / Re: Mod Request: Expanded Traders wealth
November 25, 2016, 02:25:11 AM
Quote from: tonsrd on November 25, 2016, 12:18:05 AM
it helps ty,  but id like more info,

( im just greedy ), my end goal is to have 10x more silver 10x more items
a lot of people playing RW are that kind of greedy. So, you got the silver part then. You just throw a zero onto the end of the silver <countrange> numbers (or make both #s 13000) for each individual trader. Then do it with every other thingdef. If you meant 10x the kind of items: You would have to pick and choose what items you want each trader to have or combine all the trader types into one. Just have "Traders" instead of "Bulk Goods Traders" , "Exotic Goods Traders", etc. That answers the question, right? Don't lie to me!  ;)
#849
Off-Topic / Re: Count to 9000 before Tynan posts!
November 24, 2016, 10:17:06 PM
this is now what song are you listening to right now? thread. No cheating and just puttin your favorite songs. What you got on NOW. Don't forget to post the number! you go first...
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#850
Mods / Re: Mod Request: Expanded Traders wealth
November 24, 2016, 08:59:22 PM
x silver / wealth
<li Class="StockGenerator_SingleDef">
          <thingDef>Silver</thingDef>
          <countRange>
           <min>800</min>
           <max>1300</max>
          </countRange>
         </li>

that sets the range of minimum and maximum money they'll have. so just change the numbers, it won't hurt nothin.
x item count
Works the same with the other <stockGenerators>.
x items list
If you want to add a new item to their stock, just copy & paste from another trader's def. If no other trader has the item for sale, you will have to find the item's def name in the thingdefs XMLs.
Somehow, I don't think that fully answers your question. amirite?
#851
Outdated / Re: [A15] EasierGrowingzones
November 24, 2016, 08:00:34 PM
Quote from: Paul.R on November 13, 2016, 06:48:15 AM
Pretty self-explanatory, this mod adds a Designator(Zone tool, however you may call it) that creates a Growing zone on only the soil you selected.
It is absolutely not self explanatory. In fact, even after your explanation, I still don't get it. How is this different from the vanilla method? It sounds exactly the same. I could just DL the mod to find out, but most people won't be willing to DL a mod they don't even know wtf it does. When you answer the question, remember that it might be a dumbass like me reading it so choose words carefully :)
#852
Outdated / Re: [A15] Assorted Leather Scraps (v1.1)
November 24, 2016, 07:35:47 PM
Great idea, whether it was yours or someone else's. Here's a tip you probably don't need: if you're going to lower the beauty modifier, you might want to raise the product amount (or do something else) to maintain balance. A lower beauty modifier is more realistic, but you don't want to nerf your item so much that people decide it's not worthwhile.
I'm pissed off I didn't think of this mod myself. It's an elegantly simple solution to a common problem :)
#853
Outdated / Re: [A15] Faction Colors 1.0 (17.11.2016)
November 24, 2016, 06:43:22 PM
I'm gonna download this in the hope that I can come up with some clever way to make use of it. It seems like a very useful modder's resource and those are uncommon. Good stuff!
#854
Off-Topic / Re: Count to 9000 before Tynan posts!
November 24, 2016, 05:50:09 PM
Quote from: Spdskatr on November 24, 2016, 04:35:11 AM
Art: This painting by Jim "jmababa" Pickassoh depicts in a manga style, the female hunter, Lumine "Lumi" LeBlanc in a vast room. On the left side of the artwork there is a poem which expresses sorrow and loss, clashing with the rich and hyper-realistic background it possesses. The painting puts heavy emphasis on the color red that symbolises the feeling of love. This artwork portrays the party in a dining room on the 6th of Fall, 5513.
Nobody else thought this was funny? Good work, spdskatr
@jmababa: the poems sound like translated lyrics of Japanese songs. I love Japanese music.

4554 backwards is 4554
#855
Off-Topic / Re: Count to 9000 before Tynan posts!
November 23, 2016, 08:20:19 PM
Quote from: Spdskatr on November 23, 2016, 07:56:52 PM
PS: I've searched the entire post for the keyword "Tynan". Nothing about him posting.
Maybe he used a dummy account. Hell, maybe he's using his powers to sign in as me and make THIS VERY POST!
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