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Messages - mrsebseb

#31
Mod bugs / [A16] Error on trying to make a world [SOLVED]
December 29, 2016, 03:14:25 PM
So when starting a new colony and I try to generate a world I get these 2 errors and it aborts the process:

<Removed>

It's probably just some incompatibility I forgot to check.
Anyway, any help is most welcome.


So, I woke up to a fix. It was remote explosives not playing nice with Rimsenal Federation (or the other way around), and it's been fixed.
Tested and if I'm not extremely lucky with the seeds it now works.
Still feels weird it worked with some seeds but not others previously.

#32
Outdated / Re: [A15] Miniaturisation Overloaded
October 26, 2016, 02:03:43 PM
Quote from: lc-soz on October 26, 2016, 01:02:11 PM


Exactly, the mod name is indeed Furnace.

Edit: I can click in reinstall and chose the place but it's impossible to make a pawn do the work. Same problem with vanilla cooler.

On stuff like that also press uninstall, they'll come and uninstall it and then move it
#33
Outdated / Re: [A15] Miniaturisation Overloaded
October 25, 2016, 07:42:55 AM
Quote from: Dingo on October 25, 2016, 05:44:29 AM
Quote from: lc-soz on October 20, 2016, 12:48:16 AM
I'm trying to use the Miniaturisation Overloaded to reinstall my furnaces from Glitter Tech (gotta love ludicrous high tempetures) but I'm failing. "My code":

Someone knows what is happening?

You wrote <requiredMod>Furnace</requiredMod> instead of <requiredMod>Glitter Tech</requiredMod>.
That shouldn't be it, as Furnace, while in the Glitter Tech thread, is technically it's own mod (or did I miss something?).
#34
Quote from: lilymortis on October 10, 2016, 05:26:31 AM
I'm getting errors for the gas lamps and chandaliers. The error log is saying that it has null thingclass, and then the item has coponents but it's thingclass is not a thingwithcomps.

I would post a screenshot but can't even manage that (middleaged and dimwitted, sorry)

I have the same issue, I think this is the relevant part of the log:

Exception in Tick (pawn=Engie, job=FinishFrame A=Thing_Jecrell_GasStreetLampBeta_Frame122894, CurToil=2): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00000] in <filename unknown>:0
  at RimWorld.JobDriver_ConstructFinishFrame+<MakeNewToils>c__IteratorB.<>m__28 () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(Or do you prefer the full file?)

I've restarted the game multiple times and I get the same result. I do use a crap-ton of mods though, might be related.
Hope that helps. I love the mod BTW.

Edit:
I restructured my load order, placing the Industrial Age mod before 90% of anything else that add lights (since only the light weren't working) and it works great now.
#35
Quote from: l2evy on September 11, 2016, 05:58:24 AM
Quote from: mrsebseb on September 10, 2016, 05:39:36 PM
So, when I load the game I get an error with this mod I get this error:
*Snip*
Nevermind, I'm a moron, don't know how I missed the problem. I blame lack of sleep...

First line of Packing_Recipes.xml was
Quotexml version="1.0" encoding="utf-8" ?>
and not
Quote<?xml version="1.0" encoding="utf-8" ?>

uh...I checked the github and I have not edited that line at all in that file so as far as I am aware it was not me. I do not assure it will work if you go editing things or download from modpacks that may/may not have edited the originals I release.

That's weird, I downloaded the file again, twice from github and twice from dropbox and got the same error message.
I opened the file from the archive and it's correct there. I didn't open the file until after the game threw the error and I've replaced it several times. Yay..... :-\

Anyway, great work on the mod! :)
#36
So, when I load the game I get an error with this mod I get this error:
*Snip*
Nevermind, I'm a moron, don't know how I missed the problem. I blame lack of sleep...

First line of Packing_Recipes.xml was
Quotexml version="1.0" encoding="utf-8" ?>
and not
Quote<?xml version="1.0" encoding="utf-8" ?>