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Messages - kfsm420

#1
I'm just getting into this mod. As a submariner, I am stoked that a nuclear system has made its way into the game. For that, I thank you!

Given the overarching storyline/concept of the game, I've always found it strange that there is no way to sell energy. I feel like this mod could provide a colony with that opportunity! Given the percentage concept applied to clothing in this gaming, and how it can impact the sell value, couldn't that be applied to "batteries" or some sort of energy storage unit that could be sold?

Just a thought. Keep up the great work on Rimushima!
#2
For your commitment to a quality mod; The Colonists thank you, I thank you, Rimworld thanks you!

For real, that was a solid turnaround!
#3
Problem
   Any colonist with "construction" enabled under the work tab will enter a semi-persistent "Standing" activity after       
   completing a task.

Cause(s)
   Installing a component to allow channel selection in the Remote Detonator.

Observations
   After initiating the problem...
      Reloading the game from a previous save does not remove the issue.
      To remove the issue you must completely close out of Rimworld and restart.



RimWorld Colony file
http://s000.tinyupload.com/index.php?file_id=36997656822021053058
#4
I'm having an issue with this mods effect on colonists. Just after upgrading the Remote Detonator console with the component to allow frequency selection, many of my colonists get stuck in a "standing" situation. I am using this mod with a few other mods, so maybe a cohesion issue?

Aside from that, I do love the mod! The tactical security it brings to my place on the ice sheet is unrivaled in any of my previous bases! Thanks for your hard work!