BaconBits, Are you aware of a possible BEP (Bug/Exploit/Problem) with the fireplaces regarding their
"consumption" of wood? I just noticed that a fireplace i built, but did NOT fill with wood
heats as good as the one next door which i DID fill with wood after construction.
I closed the room with the "broken" fireplace and am now waiting out the 7 days period
to see, if it isn't just burning from some wood that was "put in" as it was constructed.
(the small window says "Fuel:0/50" but maybe there's some hidden stuff?)
The chance for an exploit is not really THAT big, since you cannot forbid colonists to refuel it.
But to me, that's still not how it should work in a simulation
"consumption" of wood? I just noticed that a fireplace i built, but did NOT fill with wood
heats as good as the one next door which i DID fill with wood after construction.
I closed the room with the "broken" fireplace and am now waiting out the 7 days period
to see, if it isn't just burning from some wood that was "put in" as it was constructed.
(the small window says "Fuel:0/50" but maybe there's some hidden stuff?)
The chance for an exploit is not really THAT big, since you cannot forbid colonists to refuel it.
But to me, that's still not how it should work in a simulation