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Topics - Farhca

#1
Mods / Looking for ideas for a simple-to-make mod
March 19, 2018, 05:41:16 AM
Hello, I recently took up computer science as a major and started learning C.
In order to get myself used to programming I thought it would be a good thing to start a small project I can work on when I have free time and making a simple mod for one of my favourite games seemed like the uncontested best candidate for the project.
And so I was hoping that you guys could help me by suggesting a few mod ideas that would be doable for someone who has basic knowledge of C and XML.
#2
As the title says, I hope someone can make a mod that allows getting hyperweave in sufficient quantities. As of b18, the only way to get it is through buying it from traders who very rarely have it and even when they do it's like 200 or 300 max.
(I know that hyperweave can be obtained through recycling apparel too but I've never gotten an amount that is worth mentioning through this method).

I'm also aware that for instance Vegetable Garden and EPOE allow getting hyperweave but I'm trying to keep my game as vanilla as possible because it becomes unbearably laggy each time I use too many mods or use mods that are huge like the two I mentioned before.

What I'm looking for is a simple mod that makes hyperweave obtainable in a balanced way that won't ruin the game.
#3
Ideas / Regarding Scythers.
September 27, 2016, 06:56:29 AM
While I was defending against a mechanoid raid the other day and looking at the Scythers getting mowed off by the turrets, I felt that it was a huge waste letting such cool robots die like that.

My suggestion is, why can't we capture the Scythers and teach them to do dumb labor?

Usually mechanoid raids start mid to late game, at which point things like cleaning and hauling become a huge waste of time for a colonist to do, which is why many of us rimworld players, myself included, use mods which allow some different entities, namely robots, to do those things. I personally think that Scythers are way cooler looking than the robots I use for dumb labor, moreover, I feel that compared to humanoid raids especially pirate raids, mechanoid raids are rather lacking loot-wise especially taking into consideration that mechanoid raids are a little harder to defend against than humanoid raids, might be just me but regardless I'd really love to be able to capture Scythers and turn them into laborers!