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Messages - largejaroalmonds

#1
Quote from: Chipmunk216 on January 06, 2018, 03:33:27 PM
Has anybody else seen a glitch in which animals flee across the map while bleeding everywhere despite being undamaged? They eventually run to the edge of the map (leaving a bloody wake) and run around until they starve to death. I think CE is at fault (though I can't guarantee it's not an interaction with another mod) because the debug log keeps saying that such-and-such animal is attempting to melee another animal while "out of place."

I was having this very problem today.  I found that when I disabled Dinosauria it stopped.  You running that one?
#2
Oh, and no, there aren't any error messages.  I definitely would have fixed that first.   :)
#3
Quote from: Canute on December 21, 2017, 04:40:45 PM
But you don't got any error messages ?

- I don't know WorkFlex, so i google it, and i think it is the same like "WhileYoureUp". Since they are doing the similar, maybe disable one.

That's worth a try.  I'll try a colony and see if it helps.
#4
I will preface this by saying I am running a boatload of mods.  It might be that there is some weird interaction but I am wondering if anyone else has run across this before.

I will be playing normally for a few in-game days, sometimes even years.  Apparently randomly, all work priorities will reset to 3 and I will not be able to manually set tasks (e.g. right-click on an injured colonist to have them tended to).  The screenshot shows what it looks like in the work menu.  I'm also attaching my modsconfig.xml file in case one of the mods might be causing it.  Any thoughts?

[attachment deleted by admin: too old]
#5
Outdated / Re: [A16] Mine It All
May 29, 2017, 10:29:15 AM
Is anyone working on an update for this one?  Or are there any alternatives for A17 that anyone knows of (I'm mainly interested in the 'mine vein' aspect')?  Thanks!