Hello Tynan, hello Rimworld Com,
i want to ask you how to implement a building that produces something on its own.
I have understood that this might have to be implemented by a .dll.
Let's say a mining drill that mines iron every few seconds.
Maybe i have to reference the mining code so the building calls this code every few seconds and spit out something? Or something totaly different
Can you guide me in the right direction please?
Thank you.
I wonder why no one has asked this before, or i have not found the topic where this has been discussed.
Best regards from Germany, so be kind if my english isnt that good
i want to ask you how to implement a building that produces something on its own.
I have understood that this might have to be implemented by a .dll.
Let's say a mining drill that mines iron every few seconds.
Maybe i have to reference the mining code so the building calls this code every few seconds and spit out something? Or something totaly different

Can you guide me in the right direction please?

Thank you.
I wonder why no one has asked this before, or i have not found the topic where this has been discussed.
Best regards from Germany, so be kind if my english isnt that good