I have several custom floors I've added into the game. However for some reason one specific floor keeps generating in place of ruins. For example, a Sandstone ruin may generate this floor in place of a normal sandstone floor. Back when I added these floors in Alpha 16, this issue was not present. This floor is derived from the vanilla stone flooring, but so are 5 other floors and I've yet to see these ones generate in a world. I tried changing the recipe(which was originally 2 of each stone brick) to a custom made item called Concrete, this item in place of the others for the recipe did stop the tile from generating.
Based on this I figured it was because the world started creating floor tiles based on floors using "stony" items for their recipes, but since I haven't seen the other 4 floors that used just one "stony" item I'm thinking this isn't the problem. I even tried adding new types of bricks that these floors exclusively use, this just instead makes the floor generate less often but it still appears.
Anyone have an idea as to why this floor keeps generating?
Based on this I figured it was because the world started creating floor tiles based on floors using "stony" items for their recipes, but since I haven't seen the other 4 floors that used just one "stony" item I'm thinking this isn't the problem. I even tried adding new types of bricks that these floors exclusively use, this just instead makes the floor generate less often but it still appears.
Anyone have an idea as to why this floor keeps generating?