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Messages - Vincent

#31
General Discussion / Re: A16 Hype
November 10, 2016, 11:49:58 AM
Quote from: carbon on November 10, 2016, 11:08:08 AM
I, for one, can't wait to play multiplayer in the next version of No Man's Rim.

I know the developer would never let us down.

:P

No Man's Sky will ever be fraction of what Rimworld is, I own both game  ::)

But idk, I have a felling about it ;D
#32
General Discussion / Re: A16 Hype
November 10, 2016, 10:52:38 AM
Quote from: A Friend on November 10, 2016, 10:48:04 AM
I really doubt it. I think people are getting a bit too hyped for this.

#33
General Discussion / Re: A16 Hype
November 10, 2016, 10:18:18 AM
Multiplayer !  ;)
#34
General Discussion / Re: A16 Hype
November 09, 2016, 06:46:49 AM
Anyone else have a multiplayer feeling from these teasers ?  :P
#35
Unfinished / Re: [WIP] Britnoth's experiments thus far
November 07, 2016, 09:49:02 PM
I've been testing the new story teller, so far so good. I was wondering if you could tweak the spawning rate to be more gradual rather than one month nothing and then x raid day after days

My second try was ~30 days like the first but I think I did better than the first one (no death until 3 sapper raid back to back, no time to rebuild the wall)
#36
I've got a bug with the mountain explosive, I used it and then the mountain top would not be cleared, then my pawn would try to remove roof but can't and is stuck in an infinite loop (until I draft him). It's had to explain so I joined my savefile for you

http://s000.tinyupload.com/index.php?file_id=07865220977922369901

The mods I use :

https://i.imgur.com/VB5ziXt.png
https://i.imgur.com/h25lAvM.png



#37
Mods / Re: Blank Map Generator?
November 01, 2016, 05:34:37 PM
In dev mode, use "Tool: rock 21x21" to replace all terrain with mountain, then use "Tool clear area 21x21"
#38
I heard from people burning passion skill affect mood when the pawn is doing that skill, but there is no mention of that on the wiki
#39
You are the MVP UnlimitedHugs  :D

Also... your sprites look so good !
#40
Isn't feeding assigned to doctoring ?
#41
Craft yourself some gas mask and you won't need an exhaust  ;)
#42
General Discussion / Re: avoiding late game lag
October 26, 2016, 10:03:18 AM
Try to not having infinite job without ressources or limit the search, for example "Cremate corpse forever" don't forget to set the search radius to close range
#43
General Discussion / Re: Curious performance
October 26, 2016, 10:00:01 AM
So basically long lasting colonies are all doomed to lag ?
#44
I don't think the problem is pets themselves, it's the combat system for close combat. All you will accomplish using your pets for combat is shielding against your own bullets.
#45
Mods / Re: [Mod Request] Cremate everything
October 25, 2016, 04:42:29 PM
You're the best  ;D