Quote from: Polder on August 08, 2018, 03:34:51 AM
Apologies for the theorizing.
The way I envision these changes as follows:
Manhunter packs no longer yield cookable meat.
Animal breeding and milking is buffed a little, but not so much that it becomes as good as cultivating crops in terms of nutrition per work. Animal protein should represent a food resource that is somewhat more valuable and difficult to acquire.
Just try to build animal farm one time. Im ok with overall concept, but currently game dont have good enough tools to make animal farm worthwhile. Im tried to do chicken farm 2 runs ago and its just a annoyance - too much player micromanagement to control over population and too much pawns work time required to feed animals and gather their products. Imho, in current state only few pack animals(like 2-3 muffalos) worth their keeping. Even a hauling doggos is a whim - its just better to recruit more pawns to do exclusively hauling job.