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Messages - Mistrornge

#46
I am on my way to pick up a rock and the easiest way is to go through this burning zone.  Ooops I caught fire now I will walk around in the fire stupidly until I collapse.  Then the moron coming to save me will also die in the fire.  3 colonists so far (out of maybe 15 total). 
Its these types of deaths that cause people to quit. 
#47
Bugs / Re: [a17] pirate base batteries uncovered
May 24, 2017, 09:05:43 AM
Changed the version number.  It is 17
#48
Bugs / [a17] pirate base batteries uncovered
May 22, 2017, 02:12:20 PM
So attacked a pirate base while it was raining.  Very easy as all the turrets fail when the batteries explode. 
#49
Able to determine this was caused by the 'Advanced Randy' mod.
#50
Were you able to reproduce this error?
#52
Bugs / [A17 Unstable] 1542 Prisoner recruitment
May 19, 2017, 03:57:26 PM
May have a bug. 
When attempting to recruit prisoners I get no '% chance of recruitment.'  Not sure if this is WAI or a mistake.  Been playing a couple hours and haven't had a successful recruitment (may be due to RNG or error).

Expect % chance to recruit pop up
Does not pop up when recruiting
Make a prisoner and try to recruit.
#53
Bugs / [a17] prisoner/colonist mix up
May 13, 2017, 11:27:45 PM
Most recent update.

Found an unusual bug.

Had a previous prisoner become a colonist.  During a fight he developed an infection.  While infected he had a break and started wandering.  Fearing he would die I arrested him.
He showed up both on the colonist and prisoner lists when making a caravan.  He could not be selected as a colonist.
Also after a couple of prison breaks I downed him and both capture and rescue showed up as possible actions.  It would not allow me rescue him as he was still a prisoner.
#54
Ideas / Re: Combat Mechanics Addition
May 04, 2017, 04:38:33 PM
There is a mod for a16 called Defensive Positions on Steam.  I will allow you to select everyone and with one click send them to a predetermined defensive position.  All are changeable if your base gets updates. 
#55
Bugs / Re: [A17 Unstable] Frozen pawns
May 03, 2017, 07:16:39 PM
Reloading a save got them moving again for about 30 seconds.
#56
Bugs / [A17 Unstable] Frozen pawns
May 03, 2017, 07:12:22 PM
All of my pawns have become "frozen."  They have jobs assigned, I can change the job which gets them to move about 50% of the time.  Militarizing them does nothing. 
New patch about 30 min ago.  New game since patch
#57
General Discussion / Re: Frozen pawns
May 03, 2017, 07:00:10 PM
Yes I just updated 20 min ago.  New game after update.
#58
General Discussion / Frozen pawns
May 03, 2017, 06:47:33 PM
About half of my pawns get frozen while on task.  Will just stand in place though they have a job showing. 
Changing jobs and putting them on military duty doesn't change anything.
#59
Outdated / Re: [A16] Bulk Meals
March 01, 2017, 05:13:20 PM
Yep broke mine as well.  Several days gone