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Messages - Kirby23590

#1231
Off-Topic / Re: Count to 9000 before Tynan posts!
January 08, 2018, 12:40:40 AM
Okay no more LEGO this time...

I'm only giving away cowboy hats of different types of leather and different types of accessories to the people in the rimworlds...



The second cowboy hat left to yorkshire skin hat? Yeah that's was a formerly a sheriff that just joined in and can't do anything at all, so now you can wear him now!
#1232
Ideas / Re: Your Cheapest Ideas
January 04, 2018, 08:52:32 AM
I kind of want to see weapons that you already used and wield have a number of kills and downs thats been recorded.

For example a raider using a assault rifle that killed an manhunting wolf. That rifle has a kill already untill he drops it and finds itself on your hands.
Where killing or putting down more manhunting wolves will add more that rifle has already been seen used to shoot wolves.

Maybe you find a randomly generated bolt-action rifle that's rugged and bought from a trader and it has been used to kill 11 raiders and 13 animals and had downed 1 mechanoid. But i think that doesn't make any sense but would be nice :P



Also i want to see turrets have a kill or down count too. Because i want to see the turrets that have killed any raiders that are the most effective in the position i placed and the Kill and Down counter would be nice  ;D

#1233
Off-Topic / Re: Count to 9000 before Tynan posts!
January 04, 2018, 08:35:02 AM


Needs morre LEGO :D

Also... Can i has go Shopping spreeee?
#1234
The chance to kill or down the enemy seems to be random, At least IMO and my eyes.

Using blunt weapons that are low or high quality still has a chance killing a pawn. Even with barehands and with fisticuffs still has 10% of killing.

I kind of agree it has to do with the pain system. The number of tiny wounds will put a man down. Sometimes bigger wounds will weaken them untill they drop dead or fall down unconscious, heavily bleeding or knocked out.

I don't know since the neolithic clubs has lost quality modifiers vs maces. But i think maces that are made of wood or plasteel or maybe steel are better if their are low quality or less damaging. Since using uranium maces = 50% of killing or breaking bones of an important pawn or colonist that you want to put down or capture.

I think i will agree with shock lances. But they are expensive in mid to early game and most be bought from exotic traders and has a 11% of setting the shock lance victim on fire. But atleast in B18 they lost the chance of killing the pawn back in the days of A14. ;D

But i think pawns or enemies taking more hits and still fighting with tons of wounds has to do with ones with painstoppers implants and drugs such as go-juice and yayo ???
#1235
Off-Topic / Re: Count to 9000 before Tynan posts!
January 02, 2018, 04:57:39 AM
Well i know it's January 2 but...
Happy 2018 with this picture that doesn't the fit message at all... :P

Another galaxy? Hmmmmmm...
#1236
Off-Topic / Re: Count to 9000 before Tynan posts!
December 29, 2017, 08:35:52 PM
Don't worry, Support is in the way.



Go helicopters!
#1237
Off-Topic / Re: Count to 9000 before Tynan posts!
December 29, 2017, 01:21:53 AM

The Vikings are coming back! The Vikings are invading!!



At least he still has his axe :P
#1238
Off-Topic / Re: Count to 9000 before Tynan posts!
December 28, 2017, 06:19:45 AM
I just typed 7675 and got this Turbocharger in google images.


Who wants to go turbo?

Oh well, more LEGO Star wars!
#1239
Off-Topic / Re: Your maniacally played games.
December 26, 2017, 01:27:06 PM
Looking at my steam playtime with a certain games.

Terraria had 546 hours of playtime.

Only for Rimworld to take 734 hours to the top since i goof around with dev mode and test alot mods in the game.

I had alot of fun in Terraria by challenging myself to playing without wings in Hard mode and sticking with the balloon and double jumping. It can be tough, but fighting the golem is one of the biggest problems until i realized that he can't pass through solid blocks, so i had to use the good old dirt blocks with a mix of platforms in the golem's arena with the clockwork assault rifle and the uzi, but the uzi did help me fight the three mechanical bosses after farming it in the jungle, For some reason i was able to beat plantera in my first try building the arena for her, but had a hard time with the mechanical bosses without the Uzi. That was back when in 1.2.4.1.

Fallout New Vegas i had Three copies of them, One for the PS3, and the ultimate edition for the PS3, and in steam, don't ask why. I had Four playthroughs in that game. Unarmed characters are really good when you learn 2 important techniques, with Ranger Takedown along with Scribe Counter being my favorites. I was disappointed that FO4 removed them :/

I had 228 hours of playtime in FNV in steam since i was playing with mods too and just goofing around and making personal mods in that game.

But for Minecraft, I almost forgot how many hours i played that game, mostly building small wooden houses in my noob days and playing with mods back in 1.6.4.
I Think i wanted to build a underground house until my brother decide to place tnts around and bombed my house. luckily i made a backup of my worlds though in that game though :p
Didn't beat the ender dragon or the wither in that game though, it's a long journey since i like building alot in that game which heavily slowed my progress. I think i even wanted railways to the bases around my world in Minecraft too.
#1240
General Discussion / Re: Rimworld: The Board Game??
December 26, 2017, 12:44:59 PM
Sounds interesting...

I hope it includes a Second Player as the Storyteller like in Dungeons & Dragons as the Dungeon Master who would control the events or raids by picking cards randomly of their choice.

But Settlers Of Catan with a Rimworld skin aesthetic would work too.  :)

#1241
Off-Topic / Re: Count to 9000 before Tynan posts!
December 24, 2017, 06:10:37 PM

I got a Christmas gift for you.  ;D


Moar LEGO!!

#1242
Ideas / Re: Raiders use attack animals.
December 21, 2017, 01:30:22 AM
There used to be a mod for that, but it's not updated to B18.

But in fact i'm in support of this suggestion!

I'm excited to see raiders use animals in the core game!

Pirates using wargs and wolves and sometimes panthers/cougars or uncommonly boomrats, Outlanders using only dogs instead but Tribals being the ones with nature's tongue or just knowing how to tame and handle animals efficiently are going to bring elephants, cougars, rhinos and wargs into the mix are going to be interesting to see in the core game. 

Maybe a new raider pawn type Beastmaster or a Packmaster that controls or handles them can become a priority target? :D
#1243
Off-Topic / Re: Count to 9000 before Tynan posts!
December 21, 2017, 01:03:47 AM

Yayy Star wars! :P
#1244
Off-Topic / Re: Count to 9000 before Tynan posts!
December 19, 2017, 04:09:33 AM
#1245
Off-Topic / Re: Count to 9000 before Tynan posts!
December 18, 2017, 01:14:35 AM
Quote from: mabor0shi on December 17, 2017, 08:37:29 PM
All is forgiven. Isn't that right everybody?
Okay have a big number with comic sans font.  ;D

7650