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Messages - XeoNovaDan

#1381
That's rather unfortunate. How did Brett die? Classic raider case?

I can see that Ellie is quite the abrasive, surprised she didn't insult the muffalo too for eating her assault rifle. And then there's Wendy who's too hard at work to be insulting :P
#1382
Off-Topic / Re: Count to 9000 before Tynan posts!
January 20, 2017, 06:56:39 PM
5,016.9 + (0.22x2.5)
#1383
General Discussion / Re: Plague unbeatable early game?
January 20, 2017, 06:53:52 PM
When I looked through the appropriate Defs for A16, I honestly wasn't that scared for plague. Just roll a half-decent doc, and pretty much good to go. Only use medicine for diseases - heck, I don't even use medikits on severe open wounds (unless bleeding rate is so high they'll die in like 3 hours).

Tribal start would probably be a whole different story though... I'd probably know the feeling better if I played tribal more, as I generally don't play tribal (unless I feel like the whole tribal start from nothing, which I had some good, strong colonies turn out from - back in A15)
#1384
Who knows? This could do with stickying for sure though.
#1385
Beats me. There's good and above quality artwork from people such as the likes of A Friend, caba, and others. And there's also the likes of shoddy/awful quality art from people like me! Regardless of result, it's fun to do
#1386
The sad reality is that this happens more often than you may think (perhaps not so often with berserks, but y'know)



my inexperience with drawing people combined with drawing with a mouse... ye
#1387
Unfinished / Re: Children and Pregnancy
January 20, 2017, 02:35:25 PM
Only possible issue I can see with tantrums is that it may conflict with Psychology and More Mental Breaks
#1388
"MY BEST FRIEND IS THE STAGGERINGLY UGLY COLONIST WITH AN ANNOYING VOICE AND CREEPY BREATHING! I'M BLIND AND DEAF AND I HAVE NO CLUE IF THEY'RE INSULTING ME OR NOT BUT WE ARE BEST FRIENDS REGARDLESS!"
#1389
Off-Topic / Re: Pencil things.
January 20, 2017, 10:05:27 AM
Arrrr, she needs a charge rifle, yarr (even though that's irrelevant to costuming)

We had to draw a coat of arms just for tutor time in my school, or a flag. I took it one step further and literally drew... a coat of arms (ish). It had 4 arms sticking out of 1 side and 5 out of the other, a smaller shield inside, and it was cast against a larger shield. Bearing in mind at the point I'm at in school, I haven't done an art lesson since year 8 (I'm now year 11, and art isn't mandatory in KS4 at the school I'm in), I don't think I did too bad of a job on it. Had a shot at doing some texturing on the fabric of the coat, the arms, and the shields. Would show but I don't have it with me.
#1390
Outdated / Re: [A16] Hygiene (2017-1-14)
January 19, 2017, 06:50:40 PM
Odd. Can't possibly be another conflict in my list (even though I'm running about 65-70 other mods), as this is the only mod which I believe affects the clothing finding prioritising thingymadoohicker. Could be wrong though, as I'm running FashionRIMsta too, which may somehow change things up slightly..?
#1391
Outdated / Re: [A16] Hygiene (2017-1-14)
January 19, 2017, 04:34:50 PM
Quote from: drakulux on January 18, 2017, 10:19:34 AM
...

I second this indeed - or at least some sort of detour where the nearest clothing (possibly in terms of pathing cost) will be prioritised as opposed to the most appealing all around (not sure how difficult that will be), so that colonists will ideally pick up the clothes they had before they showered as opposed to taking the long 'walk of shame'
#1392
Unfinished / Re: Children and Pregnancy
January 19, 2017, 03:29:39 PM
If I had to theorise, it's possibly down to the game itself not recognising the children as pawns initially? Seeing as the vanilla minimum age is registered as 15 years (although 14 years is possible but rare), and children would be significantly younger.

Edit: Also, how's this for being a badass? The prisoner is 37 years old for reference (I had to get rid of my original 2 children + teen colony because of a semi-game-breaking bug where butchering creatures won't yield their things. Not linked to this mod though)

#1393
Ah, interesting
#1394
Unfinished / Re: Children and Pregnancy
January 19, 2017, 12:16:20 PM
Another thing I've noticed is that when loading a save back up, children will drop their equipped weapons
#1395
Off-Topic / Re: Count to 9000 before Tynan posts!
January 19, 2017, 12:14:29 PM
Quote from: Spdskatr on January 19, 2017, 03:52:55 AM
00100011000111100001111000100000

5,005

I'm not even gonna try to decipher 32-bit binary, it was tedious enough doing 16-bit xD