That gave me an idea.
Mental Break; pawn attempts suicide.
Mental Break; pawn attempts suicide.
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Show posts MenuQuote from: PiggyBacon on January 03, 2017, 06:26:30 PM
EPOE does exactly that though it can be overpowering if you aren't carful. But its nice to be able to fix someones spine or damaged brain.
QuoteSteve lay in bed, waiting for his operation. "It's a shame about what happened to that Tribal," he thought, "but at least some good can come of it. I know he and Engie had a history together, but she seems over it now."
Mackie walked in the door, carrying a pack of Glitterworld Meds. "Hi Steve! All ready for the big day? I'll be right back!"
Steve started, surprised to see Mackie, the Carpenter, here in the hospital wing. He didn't have long to wait before Mackie came back, carrying a box. "Hey, Steve. Isn't it cool how kidneys can last for weeks in an unrefrigerated room? Hell, this thing caught on fire last week, and it's still perfectly good!"
"B-b-but," Steve sputtered, "where's Doc? You can't do this operation, you barely know how to apply a bandage - I KNOW that; you patched me up after the last Mechanoid attack! I got infected! You can't operate on my freaking... wait, kidney? I'm here for a heart transplant! Where is Doc?!?!"
"Doc's outside moving rocks, so I'm here." Mackie responded, "It's fine, Steve, I can totally do this! Roll up your sleeve, please." Without another word, Mackie held a struggling Steve down in bed, and injected him with a vial of anesthesia, knocking him out cold. "Now... where is that liver...?" Mackie said, as carefully removed Steve's pants and took a portable band saw out of his toolkit...
Quote from: DoomOfMax on January 04, 2017, 06:15:49 PM
Doing it as another game would be an idea,
but a game launching a different game would be strange, I think.
Quote from: MikeLemmer on January 05, 2017, 01:22:49 AM
Zombies.
Quote from: daduhweewah on January 02, 2017, 12:05:53 PMI think hunting should be one shot kills animals a lot though, it is annoying to watch animals get shot at for several minutes, get shot 5-15 times before going down, or be downed and get hit several times and still not die (while firing at other animals)
Quote from: Sola on December 29, 2016, 06:44:02 PMQuote from: Mattx0x on December 29, 2016, 06:17:27 PM
Legendary backstories. These colonists will be of a super-rare status, with the potential to make or break your colony due to them having a higher than average number of traits that stack and their own unique traits that while powerfully valuable
I've never been much a fan of using rarity as an excuse to have something overpowered.
See: Magic's Jace the Mind Sculptor, Diablo 3's Real Money Auction House, Fire Emblem's holy weapons, Shard of Freedom/focus in Elements. They were all supposed to be rare, but if you wanted to be competitive in any of these formats, you found the money to get four jaces to compete with every other competitive deck that had four jaces. Or you'd farm for days to get the shards you need to compete with everyone else that already did that.
Do you reroll 9001 times to get a legendary guy? What does that say about the other people that invested a ton of money to have their character in the game? I'm thinking if everyone is the same, boring, supporting cast member, everyone becomes valuable.