I just build 1 storage for ranged and 1 for melee
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#137
Releases / Re: [0.19] Rimsenal v1.31: Murder Diversificated edition
September 18, 2018, 02:06:27 AM
Timed out?
#138
Releases / Re: [0.19] Rimsenal v1.31: Murder Diversificated edition
September 18, 2018, 12:50:54 AM
CTRL + F12 will show everything in a single link you can post
Its a feature from hugslib
Its a feature from hugslib
#139
Releases / Re: [0.19][MODLIST] Fluffy's Mods - last update: 17-9
September 17, 2018, 05:23:18 PM
If I recall correctly it was only a partial integration.
Been quite a while since I saw anything about it tho.
Been quite a while since I saw anything about it tho.
#140
Unfinished / Re: [0.19][WIP] ED-Excalibur_1.0.0.7 (2018-09-18)
September 17, 2018, 04:17:50 PM
Any chance of players being able to add their own recipies for the ships fabrication systems? I know thats a stupid question but still 

#141
Outdated / Re: [B18] Custom Map Sizes
September 17, 2018, 02:08:32 PM
@Canute
Want me to test that
Just need it in B19
As for memory... Even 64 bit runs into errors
Want me to test that
Just need it in B19As for memory... Even 64 bit runs into errors
#143
Unfinished / Re: [WIP] Mod Manager
September 17, 2018, 01:56:28 PM
I know I'm annoying but I have a suggestion for your mod manager.
Maybe have it highlight active mods in yellow if they depend on a mod that is not currently in the active list.
Probably a lot of work but would help people track down mods that will cause errors if loaded
Maybe have it highlight active mods in yellow if they depend on a mod that is not currently in the active list.
Probably a lot of work but would help people track down mods that will cause errors if loaded
#144
Releases / Re: [B19] [KV] Impassable Map Maker [ModSync RW]
September 17, 2018, 03:41:21 AM
Try the caveworld mods for that. Otherwise just look for one that's got caves as a special feature.
They are too darn common if you ask me.
They are too darn common if you ask me.
#145
Unfinished / Re: [1.0](WIP) What The Hack?! - Mechanoid hacking
September 17, 2018, 03:18:52 AM
Too bad these pics are too big to do multiples in a post most the time
So far it seems fine performance wise aside from the mechs blew up the west side of my base -_-
[attachment deleted due to age]
So far it seems fine performance wise aside from the mechs blew up the west side of my base -_-
[attachment deleted due to age]
#146
Unfinished / Re: [1.0](WIP) What The Hack?! - Mechanoid hacking
September 17, 2018, 03:10:33 AM
Check The steam thread has a pic of what happens to a human that gets the targeting hacked applied
Also I wanna mention that if you get the federation to work that should by extention get the ferals to work as well
Bordem at its finest
[attachment deleted due to age]
Also I wanna mention that if you get the federation to work that should by extention get the ferals to work as well
Bordem at its finest
[attachment deleted due to age]
#147
Unfinished / Re: [WIP] The capital - A special faction mod
September 17, 2018, 12:49:46 AM
Just had to 
[attachment deleted due to age]

[attachment deleted due to age]
#148
Releases / Re: [B19] Configurable Maps
September 16, 2018, 10:39:27 PM
I enjoy games where theres no map resources or shrines.
Also changeing those settings will change how new maps are formed
Also changeing those settings will change how new maps are formed
#149
Releases / Re: [B19] A RimWorld of Magic
September 16, 2018, 07:27:49 PM
Then I really suck at using the steam workshop huh
#150
Releases / Re: [B19] A RimWorld of Magic
September 16, 2018, 06:33:43 PM
You ever gonna put this on steam?