Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Rah

#316
Quote from: GideonHidolka on February 03, 2017, 08:41:28 PM
So I noticed that awhile back operations required perodyne instead of glitter world medicine and now they require health vials instead.

I believe both of those are from other mods I have installed. Would I be correct to assume that its taking the highest valued medicine from all available mods I have installed for operations?

No big deal, just want to confirm. Ill have to see which mod added health vials and how to acquire them in game.

Great mod by the way, thanks for creating it.

Hi Gideon, that's almost correct. The pawns are not allowed to use herbals or normal medicine, so the highest one is picked, which is glitterworld medicine in vanilla. But they're not restricted from picking up other medicines from mods. What's the other medical mod you're using?

edit: I will release a small update with edited code for that one actually, so they specifically go for the Glitterworld medicine, and nothing else if you have other mods with medicine equivalents installed.
edit2: mod updated.
#317
Quote from: Canondeath on February 03, 2017, 11:50:23 AM
thanks for the increased cost and the quick update. i gonne test them in my next colonys/when i get to them( playing extreme hot/cold maps and die a lot lol) and tell you if it feels more balanced ;)

Great, let me know how it goes ! Extreme difficulty is no joke, especially with Cassandra. She is just psychotic sometimes.
#318
Quote from: Cpl.Hicks on February 03, 2017, 10:41:38 AM
Hi.
A small request for the files to be translated in English. Example /lenguages/English/..files. I know that this will overwrite the same names but this will facilitate translation into other languages . (Not all are programmers) Such files were useful in "Hardcore Amors" as well.

If people want to translate the mod into other languages, I'd be happy to put language files in there. The translator would have to speak both languages quite well of course.
#319
* Slight increase to component cost for some advanced parts.

added to the 1.56 update. enjoy !
#320
Quote from: Canondeath on February 03, 2017, 05:20:52 AM
i really like where you are heading with the hardcore version! it was just way to tidious to get gold for vancidium and i would just completly avoid advanced bionics. i am pretty sure i am the only one, but some of the bionics and advanced bionics seem to cheap since you don't need to make a simple version of it, i mean stuff like spines, exosuits and organs.

thank you for making this great mod and for further developing it <3

And as a quick note:
The mod feels balanced enough to be put into the base game!
consider talking to tynan and try to be a part of the game forever.  ;D

Thanks Canondeath, appreciate that. I don't get requests very often to increase resource cost on items, so that's a new one ! I actually agree with you that some of the more advanced parts should get a slight cost increase, probably in components. Thanks for the feedback !
#321
Thanks GiantSpaceHamster, glad you like it. With regards to the old wounds; it didn't seem very logical that pretty much everything could be fixed up and enhanced, except for some small scars and old wounds. It was also pretty annoying to have moody pawns in pain for the entire playthrough without being able to alleviate it. And finally, Glitterworld medicine is quite rare, unless you play with the rich explorer.
#322
Releases / Re: [A16] Orassans
February 02, 2017, 07:15:07 PM
EPOE Hardcore patch is available for this mod. Just thought I'd let you know. Nice mod btw !
https://ludeon.com/forums/index.php?topic=28731.0
#323
Patches for Crystalloids and Orassans now available. (mediafire and steam workshop)
#324
1.56 - EPOE Hardcore Version
* Corrected research placement paths (thanks to Mehni for pointing it out)
* Corrected small visual duplicate glitch with vanilla parts.
* Peg legs and dentures are now in light blue, same as simple parts.
* Slight increase to component cost for some advanced parts.


thanks to everyone for the feedback and bug reporting ! Enjoy !
#325
I don't think that it was what baronjutter meant, but I've seen that weird glitch before. I'm not sure what that is, but I'll see if I can do something about it. edit: That is actually the game bringing up double recipes, from both vanilla and the mod. I'll correct it today if I have the time.

Quote from: Mehni on February 02, 2017, 02:02:01 PM
Also, a pull request. Use the attached XML file to turn this mess into this.

Thanks Mehni, that is something I shoulda done earlier. I'll include it soon.
#326
Quote from: baronjutter on February 02, 2017, 11:21:45 AM
I seem to only be able to install 2 bionics per person. Is this a vanilla change or something to do with the mod?

That is definitely not the mod, and I don't think the vanilla game has a bug like that. Are you running a lot of mods? Never heard of that problem before.
#327
Quote from: gendalf on February 01, 2017, 11:40:05 PM
does it not track left/right legs? it seems that it's just generic 'leg' after you cut it out, so you can install 2 left or 2 right legs.

The EPOE hardcore A dog said patch does not do anything with the actual animal surgeries, those are in the A Dog Said mod. Try asking in that forum, maybe the author can answer you.

Quote from: Kurt Russel on February 02, 2017, 06:55:14 AM
Does it support Crystalloid mod? As I don't see separate compatibility patch for this race.

Crystalloids are not supported yet, but I'll look into it.


----------------
Crystalloids now included in the Alien races patches for EPOE Hardcore.
#328
Quote from: ajaviide on February 01, 2017, 03:15:50 AM
thx Rah for quick reply,i dont have epoe installed currently, so i will give this a shot after work.
Thx for your hard work :)

Thanks buddy, enjoy !

Quote from: Madpizzaboy on February 01, 2017, 05:05:45 AM
hello rah i have a question ,how can i fix frail?
also i can build animal prosthetic bench but i can't craft anything

Hi madpizza, frailty and other chronic conditions can't be fixed at the moment, except for bad back if you replace the spine. I am however thinking about implementing cures for them. We'll see. You can fix old gunshot wounds and scars though.

With regards to the animal bionics mod, the animal bench is non-functional. Use the Bionic bench in epoe hardcore version. This is the same for the regular epoe mod as well. Download the A16 No-Crafting version of A dog Said.
#329
Hi Ajaviide, it does not need a new save, unless you're uninstalling the regular EPOE mod, then it might. And yeah, the main purpose of this mod was to declutter EPOE, as I felt it had way too many weird things. Have fun.
#330
peg legs and dentures are now in light blue, same as simple parts. There are only 3 implant/prosthetic colors in this mod, compared to the 5 in the original. Simple parts are light blue, bionics are blue and advanced parts are purple. enjoy !