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Messages - sigmir

#1
So the other weird thing I should mention about this incident was that the doctoring character (who has only a skill of 2) managed to fully heal the shot character before 2 hours of his 100% one-day-bleed-out had elapsed.  I wasn't paying that close attention due to the ongoing battle and such, but I think perhaps what happened was that the bandage job removed the shot character's charge lance wound and left the bleed, instead of the expected case where it removes the bleed and leaves the wound.

Oh and this is on the current A16 build without mods.  Wish I had a save file to show, but when I rolled back to autosaves they were all at points before the fight started.
#2
Bugs / Bleeding out after being "fully healed"
December 29, 2016, 03:15:08 AM
Had a character get his hand shot off with a single charge lance shot in a battle with a scyther.

Character was ordered to rest until healed.  A second character doctored him with regular medicine.

Message "Character so-and-so is fully healed" appeared on screen.  Character got up out of bed to take a walk. 

Character was still leaving blood spots as he walked around, so I took a look at his health tab.  Health listed "Right hand, shot off" and "Bleeding, death in 22 hours."  Unable to order character back to bed, error message "so and so is uninjured" appears when I try.  Unable to order a character to doctor him. 

22 hours later, he dies.

Unsure if this is working as intended or not, as I've seen the game includes several other types of un-recoverable wounds (destroyed stomach, snapped spine etc).  Is having your hand shot off supposed to be an automatic death sentence by bleeding?  A missing foot does not kill the character.  The fact that the game lists him as "uninjured" as he dies seems suspicious.