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Messages - robottoast

#1
Quote from: auamoti on March 15, 2017, 06:44:35 PM
rimworld sorta sucks in regards to pawn awareness.   Pawn A + B will be married or whatnot, Pawn C will romantically advance on B right in front of A.   This event is not logged, A has no reaction, A and C are still best friends or whatever.    this is rimworld, in its current state - and being such its impossible to suggest that C&P might consider adding a reaction to events such as B + C having a child when A + B are married (or lovers, etc).   

lack of pawn believability is the factor most limiting my further interest in the rimworld experience.

That they let people hit on their spouses/lovers is a little strange but I don't see why having a baby with the other person would require a reaction... IIRL it would most likely be kept secret from A so why should rimworld be different? If pawn B is female she would probably convince pawn A the baby is his, and if pawn B is male he would just not acknowledge the child of pawn C...
#2
Quote from: Dragoon on May 16, 2017, 07:31:31 AM
Quote from: Chipmunk216 on May 15, 2017, 12:46:11 PM
Complete noob question: where do I put the mod files when I've downloaded them?
in your mod folder. Where your core is (not in the core).
When I do this it doesn't show up in my mod list, is that normal? (all my other mod are steam mods if that makes a difference....)
#3
Mod bugs / Re: Blank World Map
January 09, 2017, 02:27:24 PM
I did... I guess I ran out of memory  :'(
#4
Mods / Re: any good alpha 16 mods
January 09, 2017, 02:26:15 PM
I'm at work and can't post the links right now but they are easy enough to find with a quick steam search my favorites are:

work tab: just try it!!! you'll never go back
allow all: keybindable command that lets you allow everything on the map (easy clean up after war)
wildlife tab: exactly what it sounds like, makes hunting/taming way easier
expanded prosthetics & organ engineering: lets you make your own prosthetics+ adds some new ones
miniturization: allows you to move most crafting tables so you can reorganize as you expand
stockpile
copy bills: copy the same bills to multiple similar tables (can transfer from fueled cookstove to electrical cookstove for example) {I use something similar for stockpiles but i don't remember what it is called anymore}
rimfridge: obvious
It's Dangerous to Come Along: chose when you want bonded animals to follow their masters (i personally have drafted unselected...)

those are all the ones I refuse to play without but be careful, I had these and about 20 others installed and my game started crashing on regular basis... I guess you can run out of memory  :(
#5
Mod bugs / Re: game crashes periodically
January 09, 2017, 02:08:08 PM
oh damn, I have tons of free memory on my drive though? Is there anything I can do to change to allotted memory? Or a site/program where I can test my usage when I start a new game to make sure it doesn't happen anymore? It completed screwed over my old save and I can't even load it anymore  :'(
#6
Mod bugs / Re: game crashes periodically
January 08, 2017, 11:56:40 AM
This is the most recent one in that folder (after a game crash.) What happens if I delete those folders?

[attachment deleted by admin due to age]
#7
Mod bugs / game crashes periodically
January 07, 2017, 04:53:02 PM
I have a bunch of mods loaded that all worked fine on a15 but now something has changed and my game has started crashing every 15 or so minutes. Does anyone know what the problem might be? Here is the error log when I start the game back up and reload my last save: https://gist.github.com/c518fa0be4f8247f266dab9711ccf4fa
#8
Mod bugs / Re: Blank World Map
January 07, 2017, 04:45:23 PM
I used to have this problem too and while it is fixed now my game crashes every 15 min or so... could they be somehow related? I love work tab too much to get rid of it :'(