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Messages - nuschler22

#496
I can't designate food to a specific stock pile.  I like to place two stockpiles by the stove, one for raw food and one for meals.  In any of the stockpiles, I notice you can't designate food or meals to be kept in them (although the will be kept there if it's closest). 

I can't get colonists to bring raw food to it which it the issue. 

Is this intended or just a glitch?

#497
I just tried again.  It happened twice, then actually took me to it....but the error I got the several times was this:   (strange)

http://sooooooon%21/

#498
FYI, this link worked for me but the in message one didn't:

http://www.moddb.com/mods/project-armory/downloads/project-armory-211
#499
I'm getting an error when I try to download it. 
#500
Outdated / Re: [MOD] (Alpha 5) Stackable Meals v1.2
July 06, 2014, 03:14:58 PM
Quote from: PunisheR007 on July 06, 2014, 12:59:38 PM
New version is up :), should be alot better with 5 per stack and all meals last as long as the survival meals,
which should eliminate most problems with spoiling meals.

Lol.  Nevermind.  I just found this post.  Thank you!
#501
Outdated / Re: [MOD] (Alpha 5) Stackable Meals v1.2
July 06, 2014, 03:13:58 PM
Is there a way to let the player choose how many meals can be stacked (ex. 10 instead of 25)?

An issue I'm having is that if more than one colonist (and some times 2 when there is more than 25 meals) tries to get a meal at the same time, that player will choose raw food because the colonist thinks that a meal isn't available.

If there were fewer meals (ie 5 or 10), there would be more groups available.

:)
#502
I don't know how to mod.  And don't care to learn.

This section is also for requests.  Hence, my request.

:)
#503
Mods / Re: Reinforced Concrete - Sand
July 02, 2014, 11:02:10 AM
I don't know what mod is from.

I searched reinforced concrete and sand quarry both on google and in this site and it didn't lead me there.

If you happen to know what mod it's from, that would be great.
#504
Interesting. 

Seems like they could add lack of variety as a negative impact (such as ugly environment or sleeping outside).  I would imagine they have left that area open to add and remove impacts (such as sleeping outside, hungry, tired, etc).
#505
Mods / Reinforced Concrete - Sand
July 01, 2014, 08:16:58 PM
So I need to make reinforced concrete using sand.

I have several sand quarries.  I need steel, sand and stone blocks but for some reason, I can't get my crafter to make the concrete.  I have all the ingredients.  The crafter uses the smelter fine to make steel and everything else it offers.  Just not the reinforced concrete.

I have a feeling it has something to do with sand.  Any ideas?

Thanks again! :)
#506
I found that a blasting charge works as well. 

I think there is supposed to be more to it considering it has the black box reading research attached to it.  I imagine it is suppose to be a power source.
#507
Probably so.  I hope so at least.

I like having a lot of variety and found that there are great mods out there that do this, but like the post says, it would be nice for it to affect people. :)
#508
Thank you for your help!  None of that worked.  I believe the black box is part of the Better Power mod. 

I found that placing a blasting charge next to it will work to get rid of it before it goes critical.

Thank you again!
#509
Thank you!  Worked!
#510
I want to expand an area and get rid of graves.  There is nothing in them, they are empty.

Any way to do this?

Thank you. :)