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Messages - Kenji

#16
Hello,

Will you be incorporating QoL improvement mods such as "Hand me that brick", "I'm the Worker Now!", and "A World Without Hat"?

In case if anyone's not familiar with what the aforementioned mods do, they are listed as following:

1. Hand me that brick: Allows pawns to haul materials to construction sites without being tagged as construction. This enables the Construction pawns to construct without having the haul the materials themselves. (Very immersive and a time-saver if you ask me. It's inevitably a hardcore mod nerf, though)

2. I'm the Worker Now: Allows the player to override any unassigned pawns to do any assignments (within their acceptable traits). ex: if a pawn is not assigned to haul, as long as it doesn't have traits stopping it from doing so, the player can forcefully assign the pawn to haul something by right clicking on objects. (Reduces the redundancy of having to manually assign pawns to do hauling and un-assign them afterward)

3. A World Without Hat: The Pawn portraits will not show the headgear/helmet, while the in-action pawn remains unchanged (Helmet will show on real map, but disabled on the top portion of the selection screen). So far this also disables the "EdB Prepare Carefully" helmets from showing during prepare carefully windows.

Let us know, and thanks!