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Messages - bones85

#1
Thats a great tip, thank you.

I think I can also use it to try and load a game after a mod was deleted from steam workshop, synchronizing it so that its also removed from the mod list currently.

A challenge.
#2
And I can load in the save game again.

22-01 game hangs at exit to OS.

2nd time, I recognize is that the game hangs on exit for a prolonged time. Windows will report that rimworld is frozen and either 'wait for response' or to close the program.

Will report more findings if they arrive in this thread. See if they have something to do with the first error i reported.

#3
Goodmorning,

20-01 I tried to play rimworld at night.
I had experienced the common error of steam workshop and its mods in downloading status.
the modlist.xml was completely empty in appdata.
I performed a cleansing of the steam workshop files of content.
I felt like the game had updated itself somehow via Steam but I can't be sure.

21-01 I had uninstalled rimworld and reinstalled it.
Fixed it all together, but I had to activate all the mods again one by one.
This error followed:
https://gist.github.com/549693eb6eb1d53822f2fd9ab12d1f42

Continuing testing and reordering mods right now in order to get back to my save game.

You may handle this as a report for now.
#4
About the error that I stated those are the ones I have seen passing along my screen, so you have a direct hit on that one, confirmed.

To attempt and reproduce steps i've done the following:

Actions taken:
- Downloaded from your Onedrive.
- Copied to savegame folder
- Loaded in savegame.
- Works
- Saved game to wesselton2017
- quit to main menu -> os
- restarted game
- loaded it in again
no further issues to report.

I did have prior ongoing issues with the horse mod, however it never showed that it was being an issue, until further into the game.
The link to this particular one is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=839276150

My main question for now would be:
- Are there things I should do about the detours?

And thank you, thank you very much for saving two days of my life.
#5
Started up game yesterday 17-01.
Error in main screen in XML coding, reporting something about JT and concrete walls.
Played a little, saved game.

today 18-01
Tried to load in game, does not start and reports error ' error on loading map, see output log for more info'

Discrepancy:
save games, before the error on the mainscreen function normally.

output log
save game
modslist.xml
can be found here:
https://www.dropbox.com/sh/b55j8czrdk4topl/AADDFuyYgvKG-LM6cXYTyiQva?dl=0

This is the steam version of the game on Windows 10 64 bit.

description:
I got an error yesterday on jtreplacewalls in the form of XML code that displayed in the main menu screen. The save game I have won't load today. I belief it to be in conflict with concrete walls. I know this because I didn't create concrete walls as much in combination yesterday ( replaced walls on entire base ) and they were still in mid-progress of building.

I reported it in the steam comments section of the mod JTReplaceWalls, not concretewalls because it seemed more relevant in this particular case.

The concrete walls mod's location is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=795240891

The JTReplaceWalls here:
https://steamcommunity.com/sharedfiles/filedetails/?id=818134054


Further speculation/steps that I have taken during the time between old save game and new save game, include:
- Noticed I could build over cooler units with JTReplaceWalls if the cooler unit is still as blueprint. The wall will not complete, but the option remains visible until I cancel it.
- Expanded prison with  a triple wall thickness on the outside.
- Build traps around it.
- Completed build of doctor robots
- Completed build of AI learning units
- Been waiting mostly for the water to be sucked up to complete a square base, expanded when it was available.
- more, but i've forgotten.