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Messages - clevider

#1
If you're right, it's an odd design choice given that playing with diverse beliefs is supposed to be a supported play style.

Thank you for the patch. I've not used mods from outside Steam before, but I'll try to look into it this weekend. All of the tweaks you've included look sensible.
#2
Thank you for replying and I apologize for getting back to this so late, but that doesn't seem to be it. I just had a pawn with a Techist ideology haul to and construct a stool, but still produced one with a totemic style.

A few other oddities I noticed: the hover text for the style preference on the ideology screen lists a number of items that appear to be irrelevant. For example, plant pots and shelves are in that list but don't have an associated style that I can find. Second, although my shelves lack a specified style, they do have a style dominance of 5. How does that work? Lastly, when I set a blueprint for the stool, it immediately gained a totemic style; that is, even before anyone had started hauling any resources to the spot (I went ahead and built it anyhow in case it was merely a colony-default style, but alas).
#3
With Biotech, I've started my first colony which values diversity of thought. My majority group prefers totemic style, but don't really care if it's missing. One of the minority groups wants techist surroundings. I produced one of their ideology-specific grand statues thinking that would help. When I checked the details, it says "Related to Sophian Philosophy" (their ideoligion) but it has a totemic style rather than techist. I don't see how that's possible. It was created by a pawn valuing totemic style, but should that matter? Earlier, I had a pawn valuing techist surroundings construct a column and that also came out totemic, so it isn't determined by the pawn's personal preference.  Am I doing something wrong, is it random (I really hope not considering the resources and work that go into grand statues), or can I only add alternative styles to their environment by laying carpet of the requisite type (hex flooring, in this case)?
#4
This occurs during initial setup and during the game.  It doesn't impact gameplay as far as I can tell, but it does look weird.  Two screenshots and the log file is attached.  I suppose this might be a result of my card's graphical settings, but I've no idea what to try.

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